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Adding upstream version 2.5.1.

Signed-off-by: Daniel Baumann <daniel@debian.org>
This commit is contained in:
Daniel Baumann 2025-05-19 00:20:02 +02:00
parent c71cb8b61d
commit 982828099e
Signed by: daniel
GPG key ID: FBB4F0E80A80222F
783 changed files with 150650 additions and 0 deletions

28
cmd/bleve/vendor/github.com/spf13/pflag/LICENSE generated vendored Normal file
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Copyright (c) 2012 Alex Ogier. All rights reserved.
Copyright (c) 2012 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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cmd/bleve/vendor/github.com/spf13/pflag/bool.go generated vendored Normal file
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package pflag
import "strconv"
// optional interface to indicate boolean flags that can be
// supplied without "=value" text
type boolFlag interface {
Value
IsBoolFlag() bool
}
// -- bool Value
type boolValue bool
func newBoolValue(val bool, p *bool) *boolValue {
*p = val
return (*boolValue)(p)
}
func (b *boolValue) Set(s string) error {
v, err := strconv.ParseBool(s)
*b = boolValue(v)
return err
}
func (b *boolValue) Type() string {
return "bool"
}
func (b *boolValue) String() string { return strconv.FormatBool(bool(*b)) }
func (b *boolValue) IsBoolFlag() bool { return true }
func boolConv(sval string) (interface{}, error) {
return strconv.ParseBool(sval)
}
// GetBool return the bool value of a flag with the given name
func (f *FlagSet) GetBool(name string) (bool, error) {
val, err := f.getFlagType(name, "bool", boolConv)
if err != nil {
return false, err
}
return val.(bool), nil
}
// BoolVar defines a bool flag with specified name, default value, and usage string.
// The argument p points to a bool variable in which to store the value of the flag.
func (f *FlagSet) BoolVar(p *bool, name string, value bool, usage string) {
f.BoolVarP(p, name, "", value, usage)
}
// BoolVarP is like BoolVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BoolVarP(p *bool, name, shorthand string, value bool, usage string) {
flag := f.VarPF(newBoolValue(value, p), name, shorthand, usage)
flag.NoOptDefVal = "true"
}
// BoolVar defines a bool flag with specified name, default value, and usage string.
// The argument p points to a bool variable in which to store the value of the flag.
func BoolVar(p *bool, name string, value bool, usage string) {
BoolVarP(p, name, "", value, usage)
}
// BoolVarP is like BoolVar, but accepts a shorthand letter that can be used after a single dash.
func BoolVarP(p *bool, name, shorthand string, value bool, usage string) {
flag := CommandLine.VarPF(newBoolValue(value, p), name, shorthand, usage)
flag.NoOptDefVal = "true"
}
// Bool defines a bool flag with specified name, default value, and usage string.
// The return value is the address of a bool variable that stores the value of the flag.
func (f *FlagSet) Bool(name string, value bool, usage string) *bool {
return f.BoolP(name, "", value, usage)
}
// BoolP is like Bool, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BoolP(name, shorthand string, value bool, usage string) *bool {
p := new(bool)
f.BoolVarP(p, name, shorthand, value, usage)
return p
}
// Bool defines a bool flag with specified name, default value, and usage string.
// The return value is the address of a bool variable that stores the value of the flag.
func Bool(name string, value bool, usage string) *bool {
return BoolP(name, "", value, usage)
}
// BoolP is like Bool, but accepts a shorthand letter that can be used after a single dash.
func BoolP(name, shorthand string, value bool, usage string) *bool {
b := CommandLine.BoolP(name, shorthand, value, usage)
return b
}

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cmd/bleve/vendor/github.com/spf13/pflag/bool_slice.go generated vendored Normal file
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package pflag
import (
"io"
"strconv"
"strings"
)
// -- boolSlice Value
type boolSliceValue struct {
value *[]bool
changed bool
}
func newBoolSliceValue(val []bool, p *[]bool) *boolSliceValue {
bsv := new(boolSliceValue)
bsv.value = p
*bsv.value = val
return bsv
}
// Set converts, and assigns, the comma-separated boolean argument string representation as the []bool value of this flag.
// If Set is called on a flag that already has a []bool assigned, the newly converted values will be appended.
func (s *boolSliceValue) Set(val string) error {
// remove all quote characters
rmQuote := strings.NewReplacer(`"`, "", `'`, "", "`", "")
// read flag arguments with CSV parser
boolStrSlice, err := readAsCSV(rmQuote.Replace(val))
if err != nil && err != io.EOF {
return err
}
// parse boolean values into slice
out := make([]bool, 0, len(boolStrSlice))
for _, boolStr := range boolStrSlice {
b, err := strconv.ParseBool(strings.TrimSpace(boolStr))
if err != nil {
return err
}
out = append(out, b)
}
if !s.changed {
*s.value = out
} else {
*s.value = append(*s.value, out...)
}
s.changed = true
return nil
}
// Type returns a string that uniquely represents this flag's type.
func (s *boolSliceValue) Type() string {
return "boolSlice"
}
// String defines a "native" format for this boolean slice flag value.
func (s *boolSliceValue) String() string {
boolStrSlice := make([]string, len(*s.value))
for i, b := range *s.value {
boolStrSlice[i] = strconv.FormatBool(b)
}
out, _ := writeAsCSV(boolStrSlice)
return "[" + out + "]"
}
func boolSliceConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// Empty string would cause a slice with one (empty) entry
if len(val) == 0 {
return []bool{}, nil
}
ss := strings.Split(val, ",")
out := make([]bool, len(ss))
for i, t := range ss {
var err error
out[i], err = strconv.ParseBool(t)
if err != nil {
return nil, err
}
}
return out, nil
}
// GetBoolSlice returns the []bool value of a flag with the given name.
func (f *FlagSet) GetBoolSlice(name string) ([]bool, error) {
val, err := f.getFlagType(name, "boolSlice", boolSliceConv)
if err != nil {
return []bool{}, err
}
return val.([]bool), nil
}
// BoolSliceVar defines a boolSlice flag with specified name, default value, and usage string.
// The argument p points to a []bool variable in which to store the value of the flag.
func (f *FlagSet) BoolSliceVar(p *[]bool, name string, value []bool, usage string) {
f.VarP(newBoolSliceValue(value, p), name, "", usage)
}
// BoolSliceVarP is like BoolSliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BoolSliceVarP(p *[]bool, name, shorthand string, value []bool, usage string) {
f.VarP(newBoolSliceValue(value, p), name, shorthand, usage)
}
// BoolSliceVar defines a []bool flag with specified name, default value, and usage string.
// The argument p points to a []bool variable in which to store the value of the flag.
func BoolSliceVar(p *[]bool, name string, value []bool, usage string) {
CommandLine.VarP(newBoolSliceValue(value, p), name, "", usage)
}
// BoolSliceVarP is like BoolSliceVar, but accepts a shorthand letter that can be used after a single dash.
func BoolSliceVarP(p *[]bool, name, shorthand string, value []bool, usage string) {
CommandLine.VarP(newBoolSliceValue(value, p), name, shorthand, usage)
}
// BoolSlice defines a []bool flag with specified name, default value, and usage string.
// The return value is the address of a []bool variable that stores the value of the flag.
func (f *FlagSet) BoolSlice(name string, value []bool, usage string) *[]bool {
p := []bool{}
f.BoolSliceVarP(&p, name, "", value, usage)
return &p
}
// BoolSliceP is like BoolSlice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) BoolSliceP(name, shorthand string, value []bool, usage string) *[]bool {
p := []bool{}
f.BoolSliceVarP(&p, name, shorthand, value, usage)
return &p
}
// BoolSlice defines a []bool flag with specified name, default value, and usage string.
// The return value is the address of a []bool variable that stores the value of the flag.
func BoolSlice(name string, value []bool, usage string) *[]bool {
return CommandLine.BoolSliceP(name, "", value, usage)
}
// BoolSliceP is like BoolSlice, but accepts a shorthand letter that can be used after a single dash.
func BoolSliceP(name, shorthand string, value []bool, usage string) *[]bool {
return CommandLine.BoolSliceP(name, shorthand, value, usage)
}

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cmd/bleve/vendor/github.com/spf13/pflag/count.go generated vendored Normal file
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package pflag
import "strconv"
// -- count Value
type countValue int
func newCountValue(val int, p *int) *countValue {
*p = val
return (*countValue)(p)
}
func (i *countValue) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 64)
// -1 means that no specific value was passed, so increment
if v == -1 {
*i = countValue(*i + 1)
} else {
*i = countValue(v)
}
return err
}
func (i *countValue) Type() string {
return "count"
}
func (i *countValue) String() string { return strconv.Itoa(int(*i)) }
func countConv(sval string) (interface{}, error) {
i, err := strconv.Atoi(sval)
if err != nil {
return nil, err
}
return i, nil
}
// GetCount return the int value of a flag with the given name
func (f *FlagSet) GetCount(name string) (int, error) {
val, err := f.getFlagType(name, "count", countConv)
if err != nil {
return 0, err
}
return val.(int), nil
}
// CountVar defines a count flag with specified name, default value, and usage string.
// The argument p points to an int variable in which to store the value of the flag.
// A count flag will add 1 to its value evey time it is found on the command line
func (f *FlagSet) CountVar(p *int, name string, usage string) {
f.CountVarP(p, name, "", usage)
}
// CountVarP is like CountVar only take a shorthand for the flag name.
func (f *FlagSet) CountVarP(p *int, name, shorthand string, usage string) {
flag := f.VarPF(newCountValue(0, p), name, shorthand, usage)
flag.NoOptDefVal = "-1"
}
// CountVar like CountVar only the flag is placed on the CommandLine instead of a given flag set
func CountVar(p *int, name string, usage string) {
CommandLine.CountVar(p, name, usage)
}
// CountVarP is like CountVar only take a shorthand for the flag name.
func CountVarP(p *int, name, shorthand string, usage string) {
CommandLine.CountVarP(p, name, shorthand, usage)
}
// Count defines a count flag with specified name, default value, and usage string.
// The return value is the address of an int variable that stores the value of the flag.
// A count flag will add 1 to its value evey time it is found on the command line
func (f *FlagSet) Count(name string, usage string) *int {
p := new(int)
f.CountVarP(p, name, "", usage)
return p
}
// CountP is like Count only takes a shorthand for the flag name.
func (f *FlagSet) CountP(name, shorthand string, usage string) *int {
p := new(int)
f.CountVarP(p, name, shorthand, usage)
return p
}
// Count like Count only the flag is placed on the CommandLine isntead of a given flag set
func Count(name string, usage string) *int {
return CommandLine.CountP(name, "", usage)
}
// CountP is like Count only takes a shorthand for the flag name.
func CountP(name, shorthand string, usage string) *int {
return CommandLine.CountP(name, shorthand, usage)
}

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cmd/bleve/vendor/github.com/spf13/pflag/duration.go generated vendored Normal file
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package pflag
import (
"time"
)
// -- time.Duration Value
type durationValue time.Duration
func newDurationValue(val time.Duration, p *time.Duration) *durationValue {
*p = val
return (*durationValue)(p)
}
func (d *durationValue) Set(s string) error {
v, err := time.ParseDuration(s)
*d = durationValue(v)
return err
}
func (d *durationValue) Type() string {
return "duration"
}
func (d *durationValue) String() string { return (*time.Duration)(d).String() }
func durationConv(sval string) (interface{}, error) {
return time.ParseDuration(sval)
}
// GetDuration return the duration value of a flag with the given name
func (f *FlagSet) GetDuration(name string) (time.Duration, error) {
val, err := f.getFlagType(name, "duration", durationConv)
if err != nil {
return 0, err
}
return val.(time.Duration), nil
}
// DurationVar defines a time.Duration flag with specified name, default value, and usage string.
// The argument p points to a time.Duration variable in which to store the value of the flag.
func (f *FlagSet) DurationVar(p *time.Duration, name string, value time.Duration, usage string) {
f.VarP(newDurationValue(value, p), name, "", usage)
}
// DurationVarP is like DurationVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) DurationVarP(p *time.Duration, name, shorthand string, value time.Duration, usage string) {
f.VarP(newDurationValue(value, p), name, shorthand, usage)
}
// DurationVar defines a time.Duration flag with specified name, default value, and usage string.
// The argument p points to a time.Duration variable in which to store the value of the flag.
func DurationVar(p *time.Duration, name string, value time.Duration, usage string) {
CommandLine.VarP(newDurationValue(value, p), name, "", usage)
}
// DurationVarP is like DurationVar, but accepts a shorthand letter that can be used after a single dash.
func DurationVarP(p *time.Duration, name, shorthand string, value time.Duration, usage string) {
CommandLine.VarP(newDurationValue(value, p), name, shorthand, usage)
}
// Duration defines a time.Duration flag with specified name, default value, and usage string.
// The return value is the address of a time.Duration variable that stores the value of the flag.
func (f *FlagSet) Duration(name string, value time.Duration, usage string) *time.Duration {
p := new(time.Duration)
f.DurationVarP(p, name, "", value, usage)
return p
}
// DurationP is like Duration, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) DurationP(name, shorthand string, value time.Duration, usage string) *time.Duration {
p := new(time.Duration)
f.DurationVarP(p, name, shorthand, value, usage)
return p
}
// Duration defines a time.Duration flag with specified name, default value, and usage string.
// The return value is the address of a time.Duration variable that stores the value of the flag.
func Duration(name string, value time.Duration, usage string) *time.Duration {
return CommandLine.DurationP(name, "", value, usage)
}
// DurationP is like Duration, but accepts a shorthand letter that can be used after a single dash.
func DurationP(name, shorthand string, value time.Duration, usage string) *time.Duration {
return CommandLine.DurationP(name, shorthand, value, usage)
}

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package pflag
import "strconv"
// -- float32 Value
type float32Value float32
func newFloat32Value(val float32, p *float32) *float32Value {
*p = val
return (*float32Value)(p)
}
func (f *float32Value) Set(s string) error {
v, err := strconv.ParseFloat(s, 32)
*f = float32Value(v)
return err
}
func (f *float32Value) Type() string {
return "float32"
}
func (f *float32Value) String() string { return strconv.FormatFloat(float64(*f), 'g', -1, 32) }
func float32Conv(sval string) (interface{}, error) {
v, err := strconv.ParseFloat(sval, 32)
if err != nil {
return 0, err
}
return float32(v), nil
}
// GetFloat32 return the float32 value of a flag with the given name
func (f *FlagSet) GetFloat32(name string) (float32, error) {
val, err := f.getFlagType(name, "float32", float32Conv)
if err != nil {
return 0, err
}
return val.(float32), nil
}
// Float32Var defines a float32 flag with specified name, default value, and usage string.
// The argument p points to a float32 variable in which to store the value of the flag.
func (f *FlagSet) Float32Var(p *float32, name string, value float32, usage string) {
f.VarP(newFloat32Value(value, p), name, "", usage)
}
// Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Float32VarP(p *float32, name, shorthand string, value float32, usage string) {
f.VarP(newFloat32Value(value, p), name, shorthand, usage)
}
// Float32Var defines a float32 flag with specified name, default value, and usage string.
// The argument p points to a float32 variable in which to store the value of the flag.
func Float32Var(p *float32, name string, value float32, usage string) {
CommandLine.VarP(newFloat32Value(value, p), name, "", usage)
}
// Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash.
func Float32VarP(p *float32, name, shorthand string, value float32, usage string) {
CommandLine.VarP(newFloat32Value(value, p), name, shorthand, usage)
}
// Float32 defines a float32 flag with specified name, default value, and usage string.
// The return value is the address of a float32 variable that stores the value of the flag.
func (f *FlagSet) Float32(name string, value float32, usage string) *float32 {
p := new(float32)
f.Float32VarP(p, name, "", value, usage)
return p
}
// Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Float32P(name, shorthand string, value float32, usage string) *float32 {
p := new(float32)
f.Float32VarP(p, name, shorthand, value, usage)
return p
}
// Float32 defines a float32 flag with specified name, default value, and usage string.
// The return value is the address of a float32 variable that stores the value of the flag.
func Float32(name string, value float32, usage string) *float32 {
return CommandLine.Float32P(name, "", value, usage)
}
// Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash.
func Float32P(name, shorthand string, value float32, usage string) *float32 {
return CommandLine.Float32P(name, shorthand, value, usage)
}

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package pflag
import "strconv"
// -- float64 Value
type float64Value float64
func newFloat64Value(val float64, p *float64) *float64Value {
*p = val
return (*float64Value)(p)
}
func (f *float64Value) Set(s string) error {
v, err := strconv.ParseFloat(s, 64)
*f = float64Value(v)
return err
}
func (f *float64Value) Type() string {
return "float64"
}
func (f *float64Value) String() string { return strconv.FormatFloat(float64(*f), 'g', -1, 64) }
func float64Conv(sval string) (interface{}, error) {
return strconv.ParseFloat(sval, 64)
}
// GetFloat64 return the float64 value of a flag with the given name
func (f *FlagSet) GetFloat64(name string) (float64, error) {
val, err := f.getFlagType(name, "float64", float64Conv)
if err != nil {
return 0, err
}
return val.(float64), nil
}
// Float64Var defines a float64 flag with specified name, default value, and usage string.
// The argument p points to a float64 variable in which to store the value of the flag.
func (f *FlagSet) Float64Var(p *float64, name string, value float64, usage string) {
f.VarP(newFloat64Value(value, p), name, "", usage)
}
// Float64VarP is like Float64Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Float64VarP(p *float64, name, shorthand string, value float64, usage string) {
f.VarP(newFloat64Value(value, p), name, shorthand, usage)
}
// Float64Var defines a float64 flag with specified name, default value, and usage string.
// The argument p points to a float64 variable in which to store the value of the flag.
func Float64Var(p *float64, name string, value float64, usage string) {
CommandLine.VarP(newFloat64Value(value, p), name, "", usage)
}
// Float64VarP is like Float64Var, but accepts a shorthand letter that can be used after a single dash.
func Float64VarP(p *float64, name, shorthand string, value float64, usage string) {
CommandLine.VarP(newFloat64Value(value, p), name, shorthand, usage)
}
// Float64 defines a float64 flag with specified name, default value, and usage string.
// The return value is the address of a float64 variable that stores the value of the flag.
func (f *FlagSet) Float64(name string, value float64, usage string) *float64 {
p := new(float64)
f.Float64VarP(p, name, "", value, usage)
return p
}
// Float64P is like Float64, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Float64P(name, shorthand string, value float64, usage string) *float64 {
p := new(float64)
f.Float64VarP(p, name, shorthand, value, usage)
return p
}
// Float64 defines a float64 flag with specified name, default value, and usage string.
// The return value is the address of a float64 variable that stores the value of the flag.
func Float64(name string, value float64, usage string) *float64 {
return CommandLine.Float64P(name, "", value, usage)
}
// Float64P is like Float64, but accepts a shorthand letter that can be used after a single dash.
func Float64P(name, shorthand string, value float64, usage string) *float64 {
return CommandLine.Float64P(name, shorthand, value, usage)
}

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package pflag
import (
goflag "flag"
"reflect"
"strings"
)
// flagValueWrapper implements pflag.Value around a flag.Value. The main
// difference here is the addition of the Type method that returns a string
// name of the type. As this is generally unknown, we approximate that with
// reflection.
type flagValueWrapper struct {
inner goflag.Value
flagType string
}
// We are just copying the boolFlag interface out of goflag as that is what
// they use to decide if a flag should get "true" when no arg is given.
type goBoolFlag interface {
goflag.Value
IsBoolFlag() bool
}
func wrapFlagValue(v goflag.Value) Value {
// If the flag.Value happens to also be a pflag.Value, just use it directly.
if pv, ok := v.(Value); ok {
return pv
}
pv := &flagValueWrapper{
inner: v,
}
t := reflect.TypeOf(v)
if t.Kind() == reflect.Interface || t.Kind() == reflect.Ptr {
t = t.Elem()
}
pv.flagType = strings.TrimSuffix(t.Name(), "Value")
return pv
}
func (v *flagValueWrapper) String() string {
return v.inner.String()
}
func (v *flagValueWrapper) Set(s string) error {
return v.inner.Set(s)
}
func (v *flagValueWrapper) Type() string {
return v.flagType
}
// PFlagFromGoFlag will return a *pflag.Flag given a *flag.Flag
// If the *flag.Flag.Name was a single character (ex: `v`) it will be accessiblei
// with both `-v` and `--v` in flags. If the golang flag was more than a single
// character (ex: `verbose`) it will only be accessible via `--verbose`
func PFlagFromGoFlag(goflag *goflag.Flag) *Flag {
// Remember the default value as a string; it won't change.
flag := &Flag{
Name: goflag.Name,
Usage: goflag.Usage,
Value: wrapFlagValue(goflag.Value),
// Looks like golang flags don't set DefValue correctly :-(
//DefValue: goflag.DefValue,
DefValue: goflag.Value.String(),
}
// Ex: if the golang flag was -v, allow both -v and --v to work
if len(flag.Name) == 1 {
flag.Shorthand = flag.Name
}
if fv, ok := goflag.Value.(goBoolFlag); ok && fv.IsBoolFlag() {
flag.NoOptDefVal = "true"
}
return flag
}
// AddGoFlag will add the given *flag.Flag to the pflag.FlagSet
func (f *FlagSet) AddGoFlag(goflag *goflag.Flag) {
if f.Lookup(goflag.Name) != nil {
return
}
newflag := PFlagFromGoFlag(goflag)
f.AddFlag(newflag)
}
// AddGoFlagSet will add the given *flag.FlagSet to the pflag.FlagSet
func (f *FlagSet) AddGoFlagSet(newSet *goflag.FlagSet) {
if newSet == nil {
return
}
newSet.VisitAll(func(goflag *goflag.Flag) {
f.AddGoFlag(goflag)
})
}

84
cmd/bleve/vendor/github.com/spf13/pflag/int.go generated vendored Normal file
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package pflag
import "strconv"
// -- int Value
type intValue int
func newIntValue(val int, p *int) *intValue {
*p = val
return (*intValue)(p)
}
func (i *intValue) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 64)
*i = intValue(v)
return err
}
func (i *intValue) Type() string {
return "int"
}
func (i *intValue) String() string { return strconv.Itoa(int(*i)) }
func intConv(sval string) (interface{}, error) {
return strconv.Atoi(sval)
}
// GetInt return the int value of a flag with the given name
func (f *FlagSet) GetInt(name string) (int, error) {
val, err := f.getFlagType(name, "int", intConv)
if err != nil {
return 0, err
}
return val.(int), nil
}
// IntVar defines an int flag with specified name, default value, and usage string.
// The argument p points to an int variable in which to store the value of the flag.
func (f *FlagSet) IntVar(p *int, name string, value int, usage string) {
f.VarP(newIntValue(value, p), name, "", usage)
}
// IntVarP is like IntVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IntVarP(p *int, name, shorthand string, value int, usage string) {
f.VarP(newIntValue(value, p), name, shorthand, usage)
}
// IntVar defines an int flag with specified name, default value, and usage string.
// The argument p points to an int variable in which to store the value of the flag.
func IntVar(p *int, name string, value int, usage string) {
CommandLine.VarP(newIntValue(value, p), name, "", usage)
}
// IntVarP is like IntVar, but accepts a shorthand letter that can be used after a single dash.
func IntVarP(p *int, name, shorthand string, value int, usage string) {
CommandLine.VarP(newIntValue(value, p), name, shorthand, usage)
}
// Int defines an int flag with specified name, default value, and usage string.
// The return value is the address of an int variable that stores the value of the flag.
func (f *FlagSet) Int(name string, value int, usage string) *int {
p := new(int)
f.IntVarP(p, name, "", value, usage)
return p
}
// IntP is like Int, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IntP(name, shorthand string, value int, usage string) *int {
p := new(int)
f.IntVarP(p, name, shorthand, value, usage)
return p
}
// Int defines an int flag with specified name, default value, and usage string.
// The return value is the address of an int variable that stores the value of the flag.
func Int(name string, value int, usage string) *int {
return CommandLine.IntP(name, "", value, usage)
}
// IntP is like Int, but accepts a shorthand letter that can be used after a single dash.
func IntP(name, shorthand string, value int, usage string) *int {
return CommandLine.IntP(name, shorthand, value, usage)
}

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cmd/bleve/vendor/github.com/spf13/pflag/int32.go generated vendored Normal file
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package pflag
import "strconv"
// -- int32 Value
type int32Value int32
func newInt32Value(val int32, p *int32) *int32Value {
*p = val
return (*int32Value)(p)
}
func (i *int32Value) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 32)
*i = int32Value(v)
return err
}
func (i *int32Value) Type() string {
return "int32"
}
func (i *int32Value) String() string { return strconv.FormatInt(int64(*i), 10) }
func int32Conv(sval string) (interface{}, error) {
v, err := strconv.ParseInt(sval, 0, 32)
if err != nil {
return 0, err
}
return int32(v), nil
}
// GetInt32 return the int32 value of a flag with the given name
func (f *FlagSet) GetInt32(name string) (int32, error) {
val, err := f.getFlagType(name, "int32", int32Conv)
if err != nil {
return 0, err
}
return val.(int32), nil
}
// Int32Var defines an int32 flag with specified name, default value, and usage string.
// The argument p points to an int32 variable in which to store the value of the flag.
func (f *FlagSet) Int32Var(p *int32, name string, value int32, usage string) {
f.VarP(newInt32Value(value, p), name, "", usage)
}
// Int32VarP is like Int32Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int32VarP(p *int32, name, shorthand string, value int32, usage string) {
f.VarP(newInt32Value(value, p), name, shorthand, usage)
}
// Int32Var defines an int32 flag with specified name, default value, and usage string.
// The argument p points to an int32 variable in which to store the value of the flag.
func Int32Var(p *int32, name string, value int32, usage string) {
CommandLine.VarP(newInt32Value(value, p), name, "", usage)
}
// Int32VarP is like Int32Var, but accepts a shorthand letter that can be used after a single dash.
func Int32VarP(p *int32, name, shorthand string, value int32, usage string) {
CommandLine.VarP(newInt32Value(value, p), name, shorthand, usage)
}
// Int32 defines an int32 flag with specified name, default value, and usage string.
// The return value is the address of an int32 variable that stores the value of the flag.
func (f *FlagSet) Int32(name string, value int32, usage string) *int32 {
p := new(int32)
f.Int32VarP(p, name, "", value, usage)
return p
}
// Int32P is like Int32, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int32P(name, shorthand string, value int32, usage string) *int32 {
p := new(int32)
f.Int32VarP(p, name, shorthand, value, usage)
return p
}
// Int32 defines an int32 flag with specified name, default value, and usage string.
// The return value is the address of an int32 variable that stores the value of the flag.
func Int32(name string, value int32, usage string) *int32 {
return CommandLine.Int32P(name, "", value, usage)
}
// Int32P is like Int32, but accepts a shorthand letter that can be used after a single dash.
func Int32P(name, shorthand string, value int32, usage string) *int32 {
return CommandLine.Int32P(name, shorthand, value, usage)
}

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cmd/bleve/vendor/github.com/spf13/pflag/int64.go generated vendored Normal file
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package pflag
import "strconv"
// -- int64 Value
type int64Value int64
func newInt64Value(val int64, p *int64) *int64Value {
*p = val
return (*int64Value)(p)
}
func (i *int64Value) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 64)
*i = int64Value(v)
return err
}
func (i *int64Value) Type() string {
return "int64"
}
func (i *int64Value) String() string { return strconv.FormatInt(int64(*i), 10) }
func int64Conv(sval string) (interface{}, error) {
return strconv.ParseInt(sval, 0, 64)
}
// GetInt64 return the int64 value of a flag with the given name
func (f *FlagSet) GetInt64(name string) (int64, error) {
val, err := f.getFlagType(name, "int64", int64Conv)
if err != nil {
return 0, err
}
return val.(int64), nil
}
// Int64Var defines an int64 flag with specified name, default value, and usage string.
// The argument p points to an int64 variable in which to store the value of the flag.
func (f *FlagSet) Int64Var(p *int64, name string, value int64, usage string) {
f.VarP(newInt64Value(value, p), name, "", usage)
}
// Int64VarP is like Int64Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int64VarP(p *int64, name, shorthand string, value int64, usage string) {
f.VarP(newInt64Value(value, p), name, shorthand, usage)
}
// Int64Var defines an int64 flag with specified name, default value, and usage string.
// The argument p points to an int64 variable in which to store the value of the flag.
func Int64Var(p *int64, name string, value int64, usage string) {
CommandLine.VarP(newInt64Value(value, p), name, "", usage)
}
// Int64VarP is like Int64Var, but accepts a shorthand letter that can be used after a single dash.
func Int64VarP(p *int64, name, shorthand string, value int64, usage string) {
CommandLine.VarP(newInt64Value(value, p), name, shorthand, usage)
}
// Int64 defines an int64 flag with specified name, default value, and usage string.
// The return value is the address of an int64 variable that stores the value of the flag.
func (f *FlagSet) Int64(name string, value int64, usage string) *int64 {
p := new(int64)
f.Int64VarP(p, name, "", value, usage)
return p
}
// Int64P is like Int64, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int64P(name, shorthand string, value int64, usage string) *int64 {
p := new(int64)
f.Int64VarP(p, name, shorthand, value, usage)
return p
}
// Int64 defines an int64 flag with specified name, default value, and usage string.
// The return value is the address of an int64 variable that stores the value of the flag.
func Int64(name string, value int64, usage string) *int64 {
return CommandLine.Int64P(name, "", value, usage)
}
// Int64P is like Int64, but accepts a shorthand letter that can be used after a single dash.
func Int64P(name, shorthand string, value int64, usage string) *int64 {
return CommandLine.Int64P(name, shorthand, value, usage)
}

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cmd/bleve/vendor/github.com/spf13/pflag/int8.go generated vendored Normal file
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package pflag
import "strconv"
// -- int8 Value
type int8Value int8
func newInt8Value(val int8, p *int8) *int8Value {
*p = val
return (*int8Value)(p)
}
func (i *int8Value) Set(s string) error {
v, err := strconv.ParseInt(s, 0, 8)
*i = int8Value(v)
return err
}
func (i *int8Value) Type() string {
return "int8"
}
func (i *int8Value) String() string { return strconv.FormatInt(int64(*i), 10) }
func int8Conv(sval string) (interface{}, error) {
v, err := strconv.ParseInt(sval, 0, 8)
if err != nil {
return 0, err
}
return int8(v), nil
}
// GetInt8 return the int8 value of a flag with the given name
func (f *FlagSet) GetInt8(name string) (int8, error) {
val, err := f.getFlagType(name, "int8", int8Conv)
if err != nil {
return 0, err
}
return val.(int8), nil
}
// Int8Var defines an int8 flag with specified name, default value, and usage string.
// The argument p points to an int8 variable in which to store the value of the flag.
func (f *FlagSet) Int8Var(p *int8, name string, value int8, usage string) {
f.VarP(newInt8Value(value, p), name, "", usage)
}
// Int8VarP is like Int8Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int8VarP(p *int8, name, shorthand string, value int8, usage string) {
f.VarP(newInt8Value(value, p), name, shorthand, usage)
}
// Int8Var defines an int8 flag with specified name, default value, and usage string.
// The argument p points to an int8 variable in which to store the value of the flag.
func Int8Var(p *int8, name string, value int8, usage string) {
CommandLine.VarP(newInt8Value(value, p), name, "", usage)
}
// Int8VarP is like Int8Var, but accepts a shorthand letter that can be used after a single dash.
func Int8VarP(p *int8, name, shorthand string, value int8, usage string) {
CommandLine.VarP(newInt8Value(value, p), name, shorthand, usage)
}
// Int8 defines an int8 flag with specified name, default value, and usage string.
// The return value is the address of an int8 variable that stores the value of the flag.
func (f *FlagSet) Int8(name string, value int8, usage string) *int8 {
p := new(int8)
f.Int8VarP(p, name, "", value, usage)
return p
}
// Int8P is like Int8, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Int8P(name, shorthand string, value int8, usage string) *int8 {
p := new(int8)
f.Int8VarP(p, name, shorthand, value, usage)
return p
}
// Int8 defines an int8 flag with specified name, default value, and usage string.
// The return value is the address of an int8 variable that stores the value of the flag.
func Int8(name string, value int8, usage string) *int8 {
return CommandLine.Int8P(name, "", value, usage)
}
// Int8P is like Int8, but accepts a shorthand letter that can be used after a single dash.
func Int8P(name, shorthand string, value int8, usage string) *int8 {
return CommandLine.Int8P(name, shorthand, value, usage)
}

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cmd/bleve/vendor/github.com/spf13/pflag/int_slice.go generated vendored Normal file
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package pflag
import (
"fmt"
"strconv"
"strings"
)
// -- intSlice Value
type intSliceValue struct {
value *[]int
changed bool
}
func newIntSliceValue(val []int, p *[]int) *intSliceValue {
isv := new(intSliceValue)
isv.value = p
*isv.value = val
return isv
}
func (s *intSliceValue) Set(val string) error {
ss := strings.Split(val, ",")
out := make([]int, len(ss))
for i, d := range ss {
var err error
out[i], err = strconv.Atoi(d)
if err != nil {
return err
}
}
if !s.changed {
*s.value = out
} else {
*s.value = append(*s.value, out...)
}
s.changed = true
return nil
}
func (s *intSliceValue) Type() string {
return "intSlice"
}
func (s *intSliceValue) String() string {
out := make([]string, len(*s.value))
for i, d := range *s.value {
out[i] = fmt.Sprintf("%d", d)
}
return "[" + strings.Join(out, ",") + "]"
}
func intSliceConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// Empty string would cause a slice with one (empty) entry
if len(val) == 0 {
return []int{}, nil
}
ss := strings.Split(val, ",")
out := make([]int, len(ss))
for i, d := range ss {
var err error
out[i], err = strconv.Atoi(d)
if err != nil {
return nil, err
}
}
return out, nil
}
// GetIntSlice return the []int value of a flag with the given name
func (f *FlagSet) GetIntSlice(name string) ([]int, error) {
val, err := f.getFlagType(name, "intSlice", intSliceConv)
if err != nil {
return []int{}, err
}
return val.([]int), nil
}
// IntSliceVar defines a intSlice flag with specified name, default value, and usage string.
// The argument p points to a []int variable in which to store the value of the flag.
func (f *FlagSet) IntSliceVar(p *[]int, name string, value []int, usage string) {
f.VarP(newIntSliceValue(value, p), name, "", usage)
}
// IntSliceVarP is like IntSliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IntSliceVarP(p *[]int, name, shorthand string, value []int, usage string) {
f.VarP(newIntSliceValue(value, p), name, shorthand, usage)
}
// IntSliceVar defines a int[] flag with specified name, default value, and usage string.
// The argument p points to a int[] variable in which to store the value of the flag.
func IntSliceVar(p *[]int, name string, value []int, usage string) {
CommandLine.VarP(newIntSliceValue(value, p), name, "", usage)
}
// IntSliceVarP is like IntSliceVar, but accepts a shorthand letter that can be used after a single dash.
func IntSliceVarP(p *[]int, name, shorthand string, value []int, usage string) {
CommandLine.VarP(newIntSliceValue(value, p), name, shorthand, usage)
}
// IntSlice defines a []int flag with specified name, default value, and usage string.
// The return value is the address of a []int variable that stores the value of the flag.
func (f *FlagSet) IntSlice(name string, value []int, usage string) *[]int {
p := []int{}
f.IntSliceVarP(&p, name, "", value, usage)
return &p
}
// IntSliceP is like IntSlice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IntSliceP(name, shorthand string, value []int, usage string) *[]int {
p := []int{}
f.IntSliceVarP(&p, name, shorthand, value, usage)
return &p
}
// IntSlice defines a []int flag with specified name, default value, and usage string.
// The return value is the address of a []int variable that stores the value of the flag.
func IntSlice(name string, value []int, usage string) *[]int {
return CommandLine.IntSliceP(name, "", value, usage)
}
// IntSliceP is like IntSlice, but accepts a shorthand letter that can be used after a single dash.
func IntSliceP(name, shorthand string, value []int, usage string) *[]int {
return CommandLine.IntSliceP(name, shorthand, value, usage)
}

94
cmd/bleve/vendor/github.com/spf13/pflag/ip.go generated vendored Normal file
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package pflag
import (
"fmt"
"net"
"strings"
)
// -- net.IP value
type ipValue net.IP
func newIPValue(val net.IP, p *net.IP) *ipValue {
*p = val
return (*ipValue)(p)
}
func (i *ipValue) String() string { return net.IP(*i).String() }
func (i *ipValue) Set(s string) error {
ip := net.ParseIP(strings.TrimSpace(s))
if ip == nil {
return fmt.Errorf("failed to parse IP: %q", s)
}
*i = ipValue(ip)
return nil
}
func (i *ipValue) Type() string {
return "ip"
}
func ipConv(sval string) (interface{}, error) {
ip := net.ParseIP(sval)
if ip != nil {
return ip, nil
}
return nil, fmt.Errorf("invalid string being converted to IP address: %s", sval)
}
// GetIP return the net.IP value of a flag with the given name
func (f *FlagSet) GetIP(name string) (net.IP, error) {
val, err := f.getFlagType(name, "ip", ipConv)
if err != nil {
return nil, err
}
return val.(net.IP), nil
}
// IPVar defines an net.IP flag with specified name, default value, and usage string.
// The argument p points to an net.IP variable in which to store the value of the flag.
func (f *FlagSet) IPVar(p *net.IP, name string, value net.IP, usage string) {
f.VarP(newIPValue(value, p), name, "", usage)
}
// IPVarP is like IPVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPVarP(p *net.IP, name, shorthand string, value net.IP, usage string) {
f.VarP(newIPValue(value, p), name, shorthand, usage)
}
// IPVar defines an net.IP flag with specified name, default value, and usage string.
// The argument p points to an net.IP variable in which to store the value of the flag.
func IPVar(p *net.IP, name string, value net.IP, usage string) {
CommandLine.VarP(newIPValue(value, p), name, "", usage)
}
// IPVarP is like IPVar, but accepts a shorthand letter that can be used after a single dash.
func IPVarP(p *net.IP, name, shorthand string, value net.IP, usage string) {
CommandLine.VarP(newIPValue(value, p), name, shorthand, usage)
}
// IP defines an net.IP flag with specified name, default value, and usage string.
// The return value is the address of an net.IP variable that stores the value of the flag.
func (f *FlagSet) IP(name string, value net.IP, usage string) *net.IP {
p := new(net.IP)
f.IPVarP(p, name, "", value, usage)
return p
}
// IPP is like IP, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPP(name, shorthand string, value net.IP, usage string) *net.IP {
p := new(net.IP)
f.IPVarP(p, name, shorthand, value, usage)
return p
}
// IP defines an net.IP flag with specified name, default value, and usage string.
// The return value is the address of an net.IP variable that stores the value of the flag.
func IP(name string, value net.IP, usage string) *net.IP {
return CommandLine.IPP(name, "", value, usage)
}
// IPP is like IP, but accepts a shorthand letter that can be used after a single dash.
func IPP(name, shorthand string, value net.IP, usage string) *net.IP {
return CommandLine.IPP(name, shorthand, value, usage)
}

148
cmd/bleve/vendor/github.com/spf13/pflag/ip_slice.go generated vendored Normal file
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package pflag
import (
"fmt"
"io"
"net"
"strings"
)
// -- ipSlice Value
type ipSliceValue struct {
value *[]net.IP
changed bool
}
func newIPSliceValue(val []net.IP, p *[]net.IP) *ipSliceValue {
ipsv := new(ipSliceValue)
ipsv.value = p
*ipsv.value = val
return ipsv
}
// Set converts, and assigns, the comma-separated IP argument string representation as the []net.IP value of this flag.
// If Set is called on a flag that already has a []net.IP assigned, the newly converted values will be appended.
func (s *ipSliceValue) Set(val string) error {
// remove all quote characters
rmQuote := strings.NewReplacer(`"`, "", `'`, "", "`", "")
// read flag arguments with CSV parser
ipStrSlice, err := readAsCSV(rmQuote.Replace(val))
if err != nil && err != io.EOF {
return err
}
// parse ip values into slice
out := make([]net.IP, 0, len(ipStrSlice))
for _, ipStr := range ipStrSlice {
ip := net.ParseIP(strings.TrimSpace(ipStr))
if ip == nil {
return fmt.Errorf("invalid string being converted to IP address: %s", ipStr)
}
out = append(out, ip)
}
if !s.changed {
*s.value = out
} else {
*s.value = append(*s.value, out...)
}
s.changed = true
return nil
}
// Type returns a string that uniquely represents this flag's type.
func (s *ipSliceValue) Type() string {
return "ipSlice"
}
// String defines a "native" format for this net.IP slice flag value.
func (s *ipSliceValue) String() string {
ipStrSlice := make([]string, len(*s.value))
for i, ip := range *s.value {
ipStrSlice[i] = ip.String()
}
out, _ := writeAsCSV(ipStrSlice)
return "[" + out + "]"
}
func ipSliceConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// Emtpy string would cause a slice with one (empty) entry
if len(val) == 0 {
return []net.IP{}, nil
}
ss := strings.Split(val, ",")
out := make([]net.IP, len(ss))
for i, sval := range ss {
ip := net.ParseIP(strings.TrimSpace(sval))
if ip == nil {
return nil, fmt.Errorf("invalid string being converted to IP address: %s", sval)
}
out[i] = ip
}
return out, nil
}
// GetIPSlice returns the []net.IP value of a flag with the given name
func (f *FlagSet) GetIPSlice(name string) ([]net.IP, error) {
val, err := f.getFlagType(name, "ipSlice", ipSliceConv)
if err != nil {
return []net.IP{}, err
}
return val.([]net.IP), nil
}
// IPSliceVar defines a ipSlice flag with specified name, default value, and usage string.
// The argument p points to a []net.IP variable in which to store the value of the flag.
func (f *FlagSet) IPSliceVar(p *[]net.IP, name string, value []net.IP, usage string) {
f.VarP(newIPSliceValue(value, p), name, "", usage)
}
// IPSliceVarP is like IPSliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPSliceVarP(p *[]net.IP, name, shorthand string, value []net.IP, usage string) {
f.VarP(newIPSliceValue(value, p), name, shorthand, usage)
}
// IPSliceVar defines a []net.IP flag with specified name, default value, and usage string.
// The argument p points to a []net.IP variable in which to store the value of the flag.
func IPSliceVar(p *[]net.IP, name string, value []net.IP, usage string) {
CommandLine.VarP(newIPSliceValue(value, p), name, "", usage)
}
// IPSliceVarP is like IPSliceVar, but accepts a shorthand letter that can be used after a single dash.
func IPSliceVarP(p *[]net.IP, name, shorthand string, value []net.IP, usage string) {
CommandLine.VarP(newIPSliceValue(value, p), name, shorthand, usage)
}
// IPSlice defines a []net.IP flag with specified name, default value, and usage string.
// The return value is the address of a []net.IP variable that stores the value of that flag.
func (f *FlagSet) IPSlice(name string, value []net.IP, usage string) *[]net.IP {
p := []net.IP{}
f.IPSliceVarP(&p, name, "", value, usage)
return &p
}
// IPSliceP is like IPSlice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPSliceP(name, shorthand string, value []net.IP, usage string) *[]net.IP {
p := []net.IP{}
f.IPSliceVarP(&p, name, shorthand, value, usage)
return &p
}
// IPSlice defines a []net.IP flag with specified name, default value, and usage string.
// The return value is the address of a []net.IP variable that stores the value of the flag.
func IPSlice(name string, value []net.IP, usage string) *[]net.IP {
return CommandLine.IPSliceP(name, "", value, usage)
}
// IPSliceP is like IPSlice, but accepts a shorthand letter that can be used after a single dash.
func IPSliceP(name, shorthand string, value []net.IP, usage string) *[]net.IP {
return CommandLine.IPSliceP(name, shorthand, value, usage)
}

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cmd/bleve/vendor/github.com/spf13/pflag/ipmask.go generated vendored Normal file
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package pflag
import (
"fmt"
"net"
"strconv"
)
// -- net.IPMask value
type ipMaskValue net.IPMask
func newIPMaskValue(val net.IPMask, p *net.IPMask) *ipMaskValue {
*p = val
return (*ipMaskValue)(p)
}
func (i *ipMaskValue) String() string { return net.IPMask(*i).String() }
func (i *ipMaskValue) Set(s string) error {
ip := ParseIPv4Mask(s)
if ip == nil {
return fmt.Errorf("failed to parse IP mask: %q", s)
}
*i = ipMaskValue(ip)
return nil
}
func (i *ipMaskValue) Type() string {
return "ipMask"
}
// ParseIPv4Mask written in IP form (e.g. 255.255.255.0).
// This function should really belong to the net package.
func ParseIPv4Mask(s string) net.IPMask {
mask := net.ParseIP(s)
if mask == nil {
if len(s) != 8 {
return nil
}
// net.IPMask.String() actually outputs things like ffffff00
// so write a horrible parser for that as well :-(
m := []int{}
for i := 0; i < 4; i++ {
b := "0x" + s[2*i:2*i+2]
d, err := strconv.ParseInt(b, 0, 0)
if err != nil {
return nil
}
m = append(m, int(d))
}
s := fmt.Sprintf("%d.%d.%d.%d", m[0], m[1], m[2], m[3])
mask = net.ParseIP(s)
if mask == nil {
return nil
}
}
return net.IPv4Mask(mask[12], mask[13], mask[14], mask[15])
}
func parseIPv4Mask(sval string) (interface{}, error) {
mask := ParseIPv4Mask(sval)
if mask == nil {
return nil, fmt.Errorf("unable to parse %s as net.IPMask", sval)
}
return mask, nil
}
// GetIPv4Mask return the net.IPv4Mask value of a flag with the given name
func (f *FlagSet) GetIPv4Mask(name string) (net.IPMask, error) {
val, err := f.getFlagType(name, "ipMask", parseIPv4Mask)
if err != nil {
return nil, err
}
return val.(net.IPMask), nil
}
// IPMaskVar defines an net.IPMask flag with specified name, default value, and usage string.
// The argument p points to an net.IPMask variable in which to store the value of the flag.
func (f *FlagSet) IPMaskVar(p *net.IPMask, name string, value net.IPMask, usage string) {
f.VarP(newIPMaskValue(value, p), name, "", usage)
}
// IPMaskVarP is like IPMaskVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPMaskVarP(p *net.IPMask, name, shorthand string, value net.IPMask, usage string) {
f.VarP(newIPMaskValue(value, p), name, shorthand, usage)
}
// IPMaskVar defines an net.IPMask flag with specified name, default value, and usage string.
// The argument p points to an net.IPMask variable in which to store the value of the flag.
func IPMaskVar(p *net.IPMask, name string, value net.IPMask, usage string) {
CommandLine.VarP(newIPMaskValue(value, p), name, "", usage)
}
// IPMaskVarP is like IPMaskVar, but accepts a shorthand letter that can be used after a single dash.
func IPMaskVarP(p *net.IPMask, name, shorthand string, value net.IPMask, usage string) {
CommandLine.VarP(newIPMaskValue(value, p), name, shorthand, usage)
}
// IPMask defines an net.IPMask flag with specified name, default value, and usage string.
// The return value is the address of an net.IPMask variable that stores the value of the flag.
func (f *FlagSet) IPMask(name string, value net.IPMask, usage string) *net.IPMask {
p := new(net.IPMask)
f.IPMaskVarP(p, name, "", value, usage)
return p
}
// IPMaskP is like IPMask, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPMaskP(name, shorthand string, value net.IPMask, usage string) *net.IPMask {
p := new(net.IPMask)
f.IPMaskVarP(p, name, shorthand, value, usage)
return p
}
// IPMask defines an net.IPMask flag with specified name, default value, and usage string.
// The return value is the address of an net.IPMask variable that stores the value of the flag.
func IPMask(name string, value net.IPMask, usage string) *net.IPMask {
return CommandLine.IPMaskP(name, "", value, usage)
}
// IPMaskP is like IP, but accepts a shorthand letter that can be used after a single dash.
func IPMaskP(name, shorthand string, value net.IPMask, usage string) *net.IPMask {
return CommandLine.IPMaskP(name, shorthand, value, usage)
}

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cmd/bleve/vendor/github.com/spf13/pflag/ipnet.go generated vendored Normal file
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package pflag
import (
"fmt"
"net"
"strings"
)
// IPNet adapts net.IPNet for use as a flag.
type ipNetValue net.IPNet
func (ipnet ipNetValue) String() string {
n := net.IPNet(ipnet)
return n.String()
}
func (ipnet *ipNetValue) Set(value string) error {
_, n, err := net.ParseCIDR(strings.TrimSpace(value))
if err != nil {
return err
}
*ipnet = ipNetValue(*n)
return nil
}
func (*ipNetValue) Type() string {
return "ipNet"
}
func newIPNetValue(val net.IPNet, p *net.IPNet) *ipNetValue {
*p = val
return (*ipNetValue)(p)
}
func ipNetConv(sval string) (interface{}, error) {
_, n, err := net.ParseCIDR(strings.TrimSpace(sval))
if err == nil {
return *n, nil
}
return nil, fmt.Errorf("invalid string being converted to IPNet: %s", sval)
}
// GetIPNet return the net.IPNet value of a flag with the given name
func (f *FlagSet) GetIPNet(name string) (net.IPNet, error) {
val, err := f.getFlagType(name, "ipNet", ipNetConv)
if err != nil {
return net.IPNet{}, err
}
return val.(net.IPNet), nil
}
// IPNetVar defines an net.IPNet flag with specified name, default value, and usage string.
// The argument p points to an net.IPNet variable in which to store the value of the flag.
func (f *FlagSet) IPNetVar(p *net.IPNet, name string, value net.IPNet, usage string) {
f.VarP(newIPNetValue(value, p), name, "", usage)
}
// IPNetVarP is like IPNetVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPNetVarP(p *net.IPNet, name, shorthand string, value net.IPNet, usage string) {
f.VarP(newIPNetValue(value, p), name, shorthand, usage)
}
// IPNetVar defines an net.IPNet flag with specified name, default value, and usage string.
// The argument p points to an net.IPNet variable in which to store the value of the flag.
func IPNetVar(p *net.IPNet, name string, value net.IPNet, usage string) {
CommandLine.VarP(newIPNetValue(value, p), name, "", usage)
}
// IPNetVarP is like IPNetVar, but accepts a shorthand letter that can be used after a single dash.
func IPNetVarP(p *net.IPNet, name, shorthand string, value net.IPNet, usage string) {
CommandLine.VarP(newIPNetValue(value, p), name, shorthand, usage)
}
// IPNet defines an net.IPNet flag with specified name, default value, and usage string.
// The return value is the address of an net.IPNet variable that stores the value of the flag.
func (f *FlagSet) IPNet(name string, value net.IPNet, usage string) *net.IPNet {
p := new(net.IPNet)
f.IPNetVarP(p, name, "", value, usage)
return p
}
// IPNetP is like IPNet, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) IPNetP(name, shorthand string, value net.IPNet, usage string) *net.IPNet {
p := new(net.IPNet)
f.IPNetVarP(p, name, shorthand, value, usage)
return p
}
// IPNet defines an net.IPNet flag with specified name, default value, and usage string.
// The return value is the address of an net.IPNet variable that stores the value of the flag.
func IPNet(name string, value net.IPNet, usage string) *net.IPNet {
return CommandLine.IPNetP(name, "", value, usage)
}
// IPNetP is like IPNet, but accepts a shorthand letter that can be used after a single dash.
func IPNetP(name, shorthand string, value net.IPNet, usage string) *net.IPNet {
return CommandLine.IPNetP(name, shorthand, value, usage)
}

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cmd/bleve/vendor/github.com/spf13/pflag/string.go generated vendored Normal file
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package pflag
// -- string Value
type stringValue string
func newStringValue(val string, p *string) *stringValue {
*p = val
return (*stringValue)(p)
}
func (s *stringValue) Set(val string) error {
*s = stringValue(val)
return nil
}
func (s *stringValue) Type() string {
return "string"
}
func (s *stringValue) String() string { return string(*s) }
func stringConv(sval string) (interface{}, error) {
return sval, nil
}
// GetString return the string value of a flag with the given name
func (f *FlagSet) GetString(name string) (string, error) {
val, err := f.getFlagType(name, "string", stringConv)
if err != nil {
return "", err
}
return val.(string), nil
}
// StringVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a string variable in which to store the value of the flag.
func (f *FlagSet) StringVar(p *string, name string, value string, usage string) {
f.VarP(newStringValue(value, p), name, "", usage)
}
// StringVarP is like StringVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringVarP(p *string, name, shorthand string, value string, usage string) {
f.VarP(newStringValue(value, p), name, shorthand, usage)
}
// StringVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a string variable in which to store the value of the flag.
func StringVar(p *string, name string, value string, usage string) {
CommandLine.VarP(newStringValue(value, p), name, "", usage)
}
// StringVarP is like StringVar, but accepts a shorthand letter that can be used after a single dash.
func StringVarP(p *string, name, shorthand string, value string, usage string) {
CommandLine.VarP(newStringValue(value, p), name, shorthand, usage)
}
// String defines a string flag with specified name, default value, and usage string.
// The return value is the address of a string variable that stores the value of the flag.
func (f *FlagSet) String(name string, value string, usage string) *string {
p := new(string)
f.StringVarP(p, name, "", value, usage)
return p
}
// StringP is like String, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringP(name, shorthand string, value string, usage string) *string {
p := new(string)
f.StringVarP(p, name, shorthand, value, usage)
return p
}
// String defines a string flag with specified name, default value, and usage string.
// The return value is the address of a string variable that stores the value of the flag.
func String(name string, value string, usage string) *string {
return CommandLine.StringP(name, "", value, usage)
}
// StringP is like String, but accepts a shorthand letter that can be used after a single dash.
func StringP(name, shorthand string, value string, usage string) *string {
return CommandLine.StringP(name, shorthand, value, usage)
}

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cmd/bleve/vendor/github.com/spf13/pflag/string_array.go generated vendored Normal file
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package pflag
// -- stringArray Value
type stringArrayValue struct {
value *[]string
changed bool
}
func newStringArrayValue(val []string, p *[]string) *stringArrayValue {
ssv := new(stringArrayValue)
ssv.value = p
*ssv.value = val
return ssv
}
func (s *stringArrayValue) Set(val string) error {
if !s.changed {
*s.value = []string{val}
s.changed = true
} else {
*s.value = append(*s.value, val)
}
return nil
}
func (s *stringArrayValue) Type() string {
return "stringArray"
}
func (s *stringArrayValue) String() string {
str, _ := writeAsCSV(*s.value)
return "[" + str + "]"
}
func stringArrayConv(sval string) (interface{}, error) {
sval = sval[1 : len(sval)-1]
// An empty string would cause a array with one (empty) string
if len(sval) == 0 {
return []string{}, nil
}
return readAsCSV(sval)
}
// GetStringArray return the []string value of a flag with the given name
func (f *FlagSet) GetStringArray(name string) ([]string, error) {
val, err := f.getFlagType(name, "stringArray", stringArrayConv)
if err != nil {
return []string{}, err
}
return val.([]string), nil
}
// StringArrayVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a []string variable in which to store the values of the multiple flags.
// The value of each argument will not try to be separated by comma
func (f *FlagSet) StringArrayVar(p *[]string, name string, value []string, usage string) {
f.VarP(newStringArrayValue(value, p), name, "", usage)
}
// StringArrayVarP is like StringArrayVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringArrayVarP(p *[]string, name, shorthand string, value []string, usage string) {
f.VarP(newStringArrayValue(value, p), name, shorthand, usage)
}
// StringArrayVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a []string variable in which to store the value of the flag.
// The value of each argument will not try to be separated by comma
func StringArrayVar(p *[]string, name string, value []string, usage string) {
CommandLine.VarP(newStringArrayValue(value, p), name, "", usage)
}
// StringArrayVarP is like StringArrayVar, but accepts a shorthand letter that can be used after a single dash.
func StringArrayVarP(p *[]string, name, shorthand string, value []string, usage string) {
CommandLine.VarP(newStringArrayValue(value, p), name, shorthand, usage)
}
// StringArray defines a string flag with specified name, default value, and usage string.
// The return value is the address of a []string variable that stores the value of the flag.
// The value of each argument will not try to be separated by comma
func (f *FlagSet) StringArray(name string, value []string, usage string) *[]string {
p := []string{}
f.StringArrayVarP(&p, name, "", value, usage)
return &p
}
// StringArrayP is like StringArray, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringArrayP(name, shorthand string, value []string, usage string) *[]string {
p := []string{}
f.StringArrayVarP(&p, name, shorthand, value, usage)
return &p
}
// StringArray defines a string flag with specified name, default value, and usage string.
// The return value is the address of a []string variable that stores the value of the flag.
// The value of each argument will not try to be separated by comma
func StringArray(name string, value []string, usage string) *[]string {
return CommandLine.StringArrayP(name, "", value, usage)
}
// StringArrayP is like StringArray, but accepts a shorthand letter that can be used after a single dash.
func StringArrayP(name, shorthand string, value []string, usage string) *[]string {
return CommandLine.StringArrayP(name, shorthand, value, usage)
}

129
cmd/bleve/vendor/github.com/spf13/pflag/string_slice.go generated vendored Normal file
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package pflag
import (
"bytes"
"encoding/csv"
"strings"
)
// -- stringSlice Value
type stringSliceValue struct {
value *[]string
changed bool
}
func newStringSliceValue(val []string, p *[]string) *stringSliceValue {
ssv := new(stringSliceValue)
ssv.value = p
*ssv.value = val
return ssv
}
func readAsCSV(val string) ([]string, error) {
if val == "" {
return []string{}, nil
}
stringReader := strings.NewReader(val)
csvReader := csv.NewReader(stringReader)
return csvReader.Read()
}
func writeAsCSV(vals []string) (string, error) {
b := &bytes.Buffer{}
w := csv.NewWriter(b)
err := w.Write(vals)
if err != nil {
return "", err
}
w.Flush()
return strings.TrimSuffix(b.String(), "\n"), nil
}
func (s *stringSliceValue) Set(val string) error {
v, err := readAsCSV(val)
if err != nil {
return err
}
if !s.changed {
*s.value = v
} else {
*s.value = append(*s.value, v...)
}
s.changed = true
return nil
}
func (s *stringSliceValue) Type() string {
return "stringSlice"
}
func (s *stringSliceValue) String() string {
str, _ := writeAsCSV(*s.value)
return "[" + str + "]"
}
func stringSliceConv(sval string) (interface{}, error) {
sval = sval[1 : len(sval)-1]
// An empty string would cause a slice with one (empty) string
if len(sval) == 0 {
return []string{}, nil
}
return readAsCSV(sval)
}
// GetStringSlice return the []string value of a flag with the given name
func (f *FlagSet) GetStringSlice(name string) ([]string, error) {
val, err := f.getFlagType(name, "stringSlice", stringSliceConv)
if err != nil {
return []string{}, err
}
return val.([]string), nil
}
// StringSliceVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a []string variable in which to store the value of the flag.
func (f *FlagSet) StringSliceVar(p *[]string, name string, value []string, usage string) {
f.VarP(newStringSliceValue(value, p), name, "", usage)
}
// StringSliceVarP is like StringSliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringSliceVarP(p *[]string, name, shorthand string, value []string, usage string) {
f.VarP(newStringSliceValue(value, p), name, shorthand, usage)
}
// StringSliceVar defines a string flag with specified name, default value, and usage string.
// The argument p points to a []string variable in which to store the value of the flag.
func StringSliceVar(p *[]string, name string, value []string, usage string) {
CommandLine.VarP(newStringSliceValue(value, p), name, "", usage)
}
// StringSliceVarP is like StringSliceVar, but accepts a shorthand letter that can be used after a single dash.
func StringSliceVarP(p *[]string, name, shorthand string, value []string, usage string) {
CommandLine.VarP(newStringSliceValue(value, p), name, shorthand, usage)
}
// StringSlice defines a string flag with specified name, default value, and usage string.
// The return value is the address of a []string variable that stores the value of the flag.
func (f *FlagSet) StringSlice(name string, value []string, usage string) *[]string {
p := []string{}
f.StringSliceVarP(&p, name, "", value, usage)
return &p
}
// StringSliceP is like StringSlice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) StringSliceP(name, shorthand string, value []string, usage string) *[]string {
p := []string{}
f.StringSliceVarP(&p, name, shorthand, value, usage)
return &p
}
// StringSlice defines a string flag with specified name, default value, and usage string.
// The return value is the address of a []string variable that stores the value of the flag.
func StringSlice(name string, value []string, usage string) *[]string {
return CommandLine.StringSliceP(name, "", value, usage)
}
// StringSliceP is like StringSlice, but accepts a shorthand letter that can be used after a single dash.
func StringSliceP(name, shorthand string, value []string, usage string) *[]string {
return CommandLine.StringSliceP(name, shorthand, value, usage)
}

88
cmd/bleve/vendor/github.com/spf13/pflag/uint.go generated vendored Normal file
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package pflag
import "strconv"
// -- uint Value
type uintValue uint
func newUintValue(val uint, p *uint) *uintValue {
*p = val
return (*uintValue)(p)
}
func (i *uintValue) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 64)
*i = uintValue(v)
return err
}
func (i *uintValue) Type() string {
return "uint"
}
func (i *uintValue) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uintConv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 0)
if err != nil {
return 0, err
}
return uint(v), nil
}
// GetUint return the uint value of a flag with the given name
func (f *FlagSet) GetUint(name string) (uint, error) {
val, err := f.getFlagType(name, "uint", uintConv)
if err != nil {
return 0, err
}
return val.(uint), nil
}
// UintVar defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func (f *FlagSet) UintVar(p *uint, name string, value uint, usage string) {
f.VarP(newUintValue(value, p), name, "", usage)
}
// UintVarP is like UintVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) UintVarP(p *uint, name, shorthand string, value uint, usage string) {
f.VarP(newUintValue(value, p), name, shorthand, usage)
}
// UintVar defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func UintVar(p *uint, name string, value uint, usage string) {
CommandLine.VarP(newUintValue(value, p), name, "", usage)
}
// UintVarP is like UintVar, but accepts a shorthand letter that can be used after a single dash.
func UintVarP(p *uint, name, shorthand string, value uint, usage string) {
CommandLine.VarP(newUintValue(value, p), name, shorthand, usage)
}
// Uint defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func (f *FlagSet) Uint(name string, value uint, usage string) *uint {
p := new(uint)
f.UintVarP(p, name, "", value, usage)
return p
}
// UintP is like Uint, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) UintP(name, shorthand string, value uint, usage string) *uint {
p := new(uint)
f.UintVarP(p, name, shorthand, value, usage)
return p
}
// Uint defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func Uint(name string, value uint, usage string) *uint {
return CommandLine.UintP(name, "", value, usage)
}
// UintP is like Uint, but accepts a shorthand letter that can be used after a single dash.
func UintP(name, shorthand string, value uint, usage string) *uint {
return CommandLine.UintP(name, shorthand, value, usage)
}

88
cmd/bleve/vendor/github.com/spf13/pflag/uint16.go generated vendored Normal file
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package pflag
import "strconv"
// -- uint16 value
type uint16Value uint16
func newUint16Value(val uint16, p *uint16) *uint16Value {
*p = val
return (*uint16Value)(p)
}
func (i *uint16Value) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 16)
*i = uint16Value(v)
return err
}
func (i *uint16Value) Type() string {
return "uint16"
}
func (i *uint16Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uint16Conv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 16)
if err != nil {
return 0, err
}
return uint16(v), nil
}
// GetUint16 return the uint16 value of a flag with the given name
func (f *FlagSet) GetUint16(name string) (uint16, error) {
val, err := f.getFlagType(name, "uint16", uint16Conv)
if err != nil {
return 0, err
}
return val.(uint16), nil
}
// Uint16Var defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func (f *FlagSet) Uint16Var(p *uint16, name string, value uint16, usage string) {
f.VarP(newUint16Value(value, p), name, "", usage)
}
// Uint16VarP is like Uint16Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint16VarP(p *uint16, name, shorthand string, value uint16, usage string) {
f.VarP(newUint16Value(value, p), name, shorthand, usage)
}
// Uint16Var defines a uint flag with specified name, default value, and usage string.
// The argument p points to a uint variable in which to store the value of the flag.
func Uint16Var(p *uint16, name string, value uint16, usage string) {
CommandLine.VarP(newUint16Value(value, p), name, "", usage)
}
// Uint16VarP is like Uint16Var, but accepts a shorthand letter that can be used after a single dash.
func Uint16VarP(p *uint16, name, shorthand string, value uint16, usage string) {
CommandLine.VarP(newUint16Value(value, p), name, shorthand, usage)
}
// Uint16 defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func (f *FlagSet) Uint16(name string, value uint16, usage string) *uint16 {
p := new(uint16)
f.Uint16VarP(p, name, "", value, usage)
return p
}
// Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint16P(name, shorthand string, value uint16, usage string) *uint16 {
p := new(uint16)
f.Uint16VarP(p, name, shorthand, value, usage)
return p
}
// Uint16 defines a uint flag with specified name, default value, and usage string.
// The return value is the address of a uint variable that stores the value of the flag.
func Uint16(name string, value uint16, usage string) *uint16 {
return CommandLine.Uint16P(name, "", value, usage)
}
// Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
func Uint16P(name, shorthand string, value uint16, usage string) *uint16 {
return CommandLine.Uint16P(name, shorthand, value, usage)
}

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package pflag
import "strconv"
// -- uint32 value
type uint32Value uint32
func newUint32Value(val uint32, p *uint32) *uint32Value {
*p = val
return (*uint32Value)(p)
}
func (i *uint32Value) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 32)
*i = uint32Value(v)
return err
}
func (i *uint32Value) Type() string {
return "uint32"
}
func (i *uint32Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uint32Conv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 32)
if err != nil {
return 0, err
}
return uint32(v), nil
}
// GetUint32 return the uint32 value of a flag with the given name
func (f *FlagSet) GetUint32(name string) (uint32, error) {
val, err := f.getFlagType(name, "uint32", uint32Conv)
if err != nil {
return 0, err
}
return val.(uint32), nil
}
// Uint32Var defines a uint32 flag with specified name, default value, and usage string.
// The argument p points to a uint32 variable in which to store the value of the flag.
func (f *FlagSet) Uint32Var(p *uint32, name string, value uint32, usage string) {
f.VarP(newUint32Value(value, p), name, "", usage)
}
// Uint32VarP is like Uint32Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint32VarP(p *uint32, name, shorthand string, value uint32, usage string) {
f.VarP(newUint32Value(value, p), name, shorthand, usage)
}
// Uint32Var defines a uint32 flag with specified name, default value, and usage string.
// The argument p points to a uint32 variable in which to store the value of the flag.
func Uint32Var(p *uint32, name string, value uint32, usage string) {
CommandLine.VarP(newUint32Value(value, p), name, "", usage)
}
// Uint32VarP is like Uint32Var, but accepts a shorthand letter that can be used after a single dash.
func Uint32VarP(p *uint32, name, shorthand string, value uint32, usage string) {
CommandLine.VarP(newUint32Value(value, p), name, shorthand, usage)
}
// Uint32 defines a uint32 flag with specified name, default value, and usage string.
// The return value is the address of a uint32 variable that stores the value of the flag.
func (f *FlagSet) Uint32(name string, value uint32, usage string) *uint32 {
p := new(uint32)
f.Uint32VarP(p, name, "", value, usage)
return p
}
// Uint32P is like Uint32, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint32P(name, shorthand string, value uint32, usage string) *uint32 {
p := new(uint32)
f.Uint32VarP(p, name, shorthand, value, usage)
return p
}
// Uint32 defines a uint32 flag with specified name, default value, and usage string.
// The return value is the address of a uint32 variable that stores the value of the flag.
func Uint32(name string, value uint32, usage string) *uint32 {
return CommandLine.Uint32P(name, "", value, usage)
}
// Uint32P is like Uint32, but accepts a shorthand letter that can be used after a single dash.
func Uint32P(name, shorthand string, value uint32, usage string) *uint32 {
return CommandLine.Uint32P(name, shorthand, value, usage)
}

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package pflag
import "strconv"
// -- uint64 Value
type uint64Value uint64
func newUint64Value(val uint64, p *uint64) *uint64Value {
*p = val
return (*uint64Value)(p)
}
func (i *uint64Value) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 64)
*i = uint64Value(v)
return err
}
func (i *uint64Value) Type() string {
return "uint64"
}
func (i *uint64Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uint64Conv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 64)
if err != nil {
return 0, err
}
return uint64(v), nil
}
// GetUint64 return the uint64 value of a flag with the given name
func (f *FlagSet) GetUint64(name string) (uint64, error) {
val, err := f.getFlagType(name, "uint64", uint64Conv)
if err != nil {
return 0, err
}
return val.(uint64), nil
}
// Uint64Var defines a uint64 flag with specified name, default value, and usage string.
// The argument p points to a uint64 variable in which to store the value of the flag.
func (f *FlagSet) Uint64Var(p *uint64, name string, value uint64, usage string) {
f.VarP(newUint64Value(value, p), name, "", usage)
}
// Uint64VarP is like Uint64Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint64VarP(p *uint64, name, shorthand string, value uint64, usage string) {
f.VarP(newUint64Value(value, p), name, shorthand, usage)
}
// Uint64Var defines a uint64 flag with specified name, default value, and usage string.
// The argument p points to a uint64 variable in which to store the value of the flag.
func Uint64Var(p *uint64, name string, value uint64, usage string) {
CommandLine.VarP(newUint64Value(value, p), name, "", usage)
}
// Uint64VarP is like Uint64Var, but accepts a shorthand letter that can be used after a single dash.
func Uint64VarP(p *uint64, name, shorthand string, value uint64, usage string) {
CommandLine.VarP(newUint64Value(value, p), name, shorthand, usage)
}
// Uint64 defines a uint64 flag with specified name, default value, and usage string.
// The return value is the address of a uint64 variable that stores the value of the flag.
func (f *FlagSet) Uint64(name string, value uint64, usage string) *uint64 {
p := new(uint64)
f.Uint64VarP(p, name, "", value, usage)
return p
}
// Uint64P is like Uint64, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint64P(name, shorthand string, value uint64, usage string) *uint64 {
p := new(uint64)
f.Uint64VarP(p, name, shorthand, value, usage)
return p
}
// Uint64 defines a uint64 flag with specified name, default value, and usage string.
// The return value is the address of a uint64 variable that stores the value of the flag.
func Uint64(name string, value uint64, usage string) *uint64 {
return CommandLine.Uint64P(name, "", value, usage)
}
// Uint64P is like Uint64, but accepts a shorthand letter that can be used after a single dash.
func Uint64P(name, shorthand string, value uint64, usage string) *uint64 {
return CommandLine.Uint64P(name, shorthand, value, usage)
}

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package pflag
import "strconv"
// -- uint8 Value
type uint8Value uint8
func newUint8Value(val uint8, p *uint8) *uint8Value {
*p = val
return (*uint8Value)(p)
}
func (i *uint8Value) Set(s string) error {
v, err := strconv.ParseUint(s, 0, 8)
*i = uint8Value(v)
return err
}
func (i *uint8Value) Type() string {
return "uint8"
}
func (i *uint8Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
func uint8Conv(sval string) (interface{}, error) {
v, err := strconv.ParseUint(sval, 0, 8)
if err != nil {
return 0, err
}
return uint8(v), nil
}
// GetUint8 return the uint8 value of a flag with the given name
func (f *FlagSet) GetUint8(name string) (uint8, error) {
val, err := f.getFlagType(name, "uint8", uint8Conv)
if err != nil {
return 0, err
}
return val.(uint8), nil
}
// Uint8Var defines a uint8 flag with specified name, default value, and usage string.
// The argument p points to a uint8 variable in which to store the value of the flag.
func (f *FlagSet) Uint8Var(p *uint8, name string, value uint8, usage string) {
f.VarP(newUint8Value(value, p), name, "", usage)
}
// Uint8VarP is like Uint8Var, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint8VarP(p *uint8, name, shorthand string, value uint8, usage string) {
f.VarP(newUint8Value(value, p), name, shorthand, usage)
}
// Uint8Var defines a uint8 flag with specified name, default value, and usage string.
// The argument p points to a uint8 variable in which to store the value of the flag.
func Uint8Var(p *uint8, name string, value uint8, usage string) {
CommandLine.VarP(newUint8Value(value, p), name, "", usage)
}
// Uint8VarP is like Uint8Var, but accepts a shorthand letter that can be used after a single dash.
func Uint8VarP(p *uint8, name, shorthand string, value uint8, usage string) {
CommandLine.VarP(newUint8Value(value, p), name, shorthand, usage)
}
// Uint8 defines a uint8 flag with specified name, default value, and usage string.
// The return value is the address of a uint8 variable that stores the value of the flag.
func (f *FlagSet) Uint8(name string, value uint8, usage string) *uint8 {
p := new(uint8)
f.Uint8VarP(p, name, "", value, usage)
return p
}
// Uint8P is like Uint8, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) Uint8P(name, shorthand string, value uint8, usage string) *uint8 {
p := new(uint8)
f.Uint8VarP(p, name, shorthand, value, usage)
return p
}
// Uint8 defines a uint8 flag with specified name, default value, and usage string.
// The return value is the address of a uint8 variable that stores the value of the flag.
func Uint8(name string, value uint8, usage string) *uint8 {
return CommandLine.Uint8P(name, "", value, usage)
}
// Uint8P is like Uint8, but accepts a shorthand letter that can be used after a single dash.
func Uint8P(name, shorthand string, value uint8, usage string) *uint8 {
return CommandLine.Uint8P(name, shorthand, value, usage)
}

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cmd/bleve/vendor/github.com/spf13/pflag/uint_slice.go generated vendored Normal file
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package pflag
import (
"fmt"
"strconv"
"strings"
)
// -- uintSlice Value
type uintSliceValue struct {
value *[]uint
changed bool
}
func newUintSliceValue(val []uint, p *[]uint) *uintSliceValue {
uisv := new(uintSliceValue)
uisv.value = p
*uisv.value = val
return uisv
}
func (s *uintSliceValue) Set(val string) error {
ss := strings.Split(val, ",")
out := make([]uint, len(ss))
for i, d := range ss {
u, err := strconv.ParseUint(d, 10, 0)
if err != nil {
return err
}
out[i] = uint(u)
}
if !s.changed {
*s.value = out
} else {
*s.value = append(*s.value, out...)
}
s.changed = true
return nil
}
func (s *uintSliceValue) Type() string {
return "uintSlice"
}
func (s *uintSliceValue) String() string {
out := make([]string, len(*s.value))
for i, d := range *s.value {
out[i] = fmt.Sprintf("%d", d)
}
return "[" + strings.Join(out, ",") + "]"
}
func uintSliceConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// Empty string would cause a slice with one (empty) entry
if len(val) == 0 {
return []uint{}, nil
}
ss := strings.Split(val, ",")
out := make([]uint, len(ss))
for i, d := range ss {
u, err := strconv.ParseUint(d, 10, 0)
if err != nil {
return nil, err
}
out[i] = uint(u)
}
return out, nil
}
// GetUintSlice returns the []uint value of a flag with the given name.
func (f *FlagSet) GetUintSlice(name string) ([]uint, error) {
val, err := f.getFlagType(name, "uintSlice", uintSliceConv)
if err != nil {
return []uint{}, err
}
return val.([]uint), nil
}
// UintSliceVar defines a uintSlice flag with specified name, default value, and usage string.
// The argument p points to a []uint variable in which to store the value of the flag.
func (f *FlagSet) UintSliceVar(p *[]uint, name string, value []uint, usage string) {
f.VarP(newUintSliceValue(value, p), name, "", usage)
}
// UintSliceVarP is like UintSliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) UintSliceVarP(p *[]uint, name, shorthand string, value []uint, usage string) {
f.VarP(newUintSliceValue(value, p), name, shorthand, usage)
}
// UintSliceVar defines a uint[] flag with specified name, default value, and usage string.
// The argument p points to a uint[] variable in which to store the value of the flag.
func UintSliceVar(p *[]uint, name string, value []uint, usage string) {
CommandLine.VarP(newUintSliceValue(value, p), name, "", usage)
}
// UintSliceVarP is like the UintSliceVar, but accepts a shorthand letter that can be used after a single dash.
func UintSliceVarP(p *[]uint, name, shorthand string, value []uint, usage string) {
CommandLine.VarP(newUintSliceValue(value, p), name, shorthand, usage)
}
// UintSlice defines a []uint flag with specified name, default value, and usage string.
// The return value is the address of a []uint variable that stores the value of the flag.
func (f *FlagSet) UintSlice(name string, value []uint, usage string) *[]uint {
p := []uint{}
f.UintSliceVarP(&p, name, "", value, usage)
return &p
}
// UintSliceP is like UintSlice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) UintSliceP(name, shorthand string, value []uint, usage string) *[]uint {
p := []uint{}
f.UintSliceVarP(&p, name, shorthand, value, usage)
return &p
}
// UintSlice defines a []uint flag with specified name, default value, and usage string.
// The return value is the address of a []uint variable that stores the value of the flag.
func UintSlice(name string, value []uint, usage string) *[]uint {
return CommandLine.UintSliceP(name, "", value, usage)
}
// UintSliceP is like UintSlice, but accepts a shorthand letter that can be used after a single dash.
func UintSliceP(name, shorthand string, value []uint, usage string) *[]uint {
return CommandLine.UintSliceP(name, shorthand, value, usage)
}