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golang-github-blevesearch-b.../document/field_vector_base64_test.go
Daniel Baumann 982828099e
Adding upstream version 2.5.1.
Signed-off-by: Daniel Baumann <daniel@debian.org>
2025-05-19 00:20:02 +02:00

112 lines
2.4 KiB
Go

// Copyright (c) 2024 Couchbase, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//go:build vectors
// +build vectors
package document
import (
"bytes"
"encoding/base64"
"encoding/binary"
"fmt"
"math/rand"
"testing"
)
func TestDecodeVector(t *testing.T) {
vec := make([]float32, 2048)
for i := range vec {
vec[i] = rand.Float32()
}
vecBytes := bytifyVec(vec)
encodedVec := base64.StdEncoding.EncodeToString(vecBytes)
decodedVector, err := DecodeVector(encodedVec)
if err != nil {
t.Error(err)
}
if len(decodedVector) != len(vec) {
t.Errorf("Decoded vector dimensions not same as original vector dimensions")
}
for i := range vec {
if vec[i] != decodedVector[i] {
t.Fatalf("Decoded vector not the same as original vector %v != %v", vec[i], decodedVector[i])
}
}
}
func BenchmarkDecodeVector128(b *testing.B) {
vec := make([]float32, 128)
for i := range vec {
vec[i] = rand.Float32()
}
vecBytes := bytifyVec(vec)
encodedVec := base64.StdEncoding.EncodeToString(vecBytes)
b.ResetTimer()
for i := 0; i < b.N; i++ {
_, _ = DecodeVector(encodedVec)
}
}
func BenchmarkDecodeVector784(b *testing.B) {
vec := make([]float32, 784)
for i := range vec {
vec[i] = rand.Float32()
}
vecBytes := bytifyVec(vec)
encodedVec := base64.StdEncoding.EncodeToString(vecBytes)
b.ResetTimer()
for i := 0; i < b.N; i++ {
_, _ = DecodeVector(encodedVec)
}
}
func BenchmarkDecodeVector1536(b *testing.B) {
vec := make([]float32, 1536)
for i := range vec {
vec[i] = rand.Float32()
}
vecBytes := bytifyVec(vec)
encodedVec := base64.StdEncoding.EncodeToString(vecBytes)
b.ResetTimer()
for i := 0; i < b.N; i++ {
_, _ = DecodeVector(encodedVec)
}
}
func bytifyVec(vec []float32) []byte {
buf := new(bytes.Buffer)
for _, v := range vec {
err := binary.Write(buf, binary.LittleEndian, v)
if err != nil {
fmt.Println(err)
}
}
return buf.Bytes()
}