Adding upstream version 2.1.2.
Signed-off-by: Daniel Baumann <daniel@debian.org>
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220 changed files with 19814 additions and 0 deletions
211
drawing/stack_graphic_context.go
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211
drawing/stack_graphic_context.go
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package drawing
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import (
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"image"
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"image/color"
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"github.com/golang/freetype/truetype"
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)
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// StackGraphicContext is a context that does thngs.
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type StackGraphicContext struct {
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current *ContextStack
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}
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// ContextStack is a graphic context implementation.
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type ContextStack struct {
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Tr Matrix
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Path *Path
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LineWidth float64
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Dash []float64
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DashOffset float64
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StrokeColor color.Color
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FillColor color.Color
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FillRule FillRule
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Cap LineCap
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Join LineJoin
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FontSizePoints float64
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Font *truetype.Font
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Scale float64
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Previous *ContextStack
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}
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// NewStackGraphicContext Create a new Graphic context from an image
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func NewStackGraphicContext() *StackGraphicContext {
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gc := &StackGraphicContext{}
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gc.current = new(ContextStack)
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gc.current.Tr = NewIdentityMatrix()
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gc.current.Path = new(Path)
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gc.current.LineWidth = 1.0
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gc.current.StrokeColor = image.Black
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gc.current.FillColor = image.White
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gc.current.Cap = RoundCap
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gc.current.FillRule = FillRuleEvenOdd
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gc.current.Join = RoundJoin
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gc.current.FontSizePoints = 10
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return gc
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}
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// GetMatrixTransform returns the matrix transform.
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func (gc *StackGraphicContext) GetMatrixTransform() Matrix {
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return gc.current.Tr
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}
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// SetMatrixTransform sets the matrix transform.
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func (gc *StackGraphicContext) SetMatrixTransform(tr Matrix) {
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gc.current.Tr = tr
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}
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// ComposeMatrixTransform composes a transform into the current transform.
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func (gc *StackGraphicContext) ComposeMatrixTransform(tr Matrix) {
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gc.current.Tr.Compose(tr)
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}
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// Rotate rotates the matrix transform by an angle in degrees.
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func (gc *StackGraphicContext) Rotate(angle float64) {
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gc.current.Tr.Rotate(angle)
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}
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// Translate translates a transform.
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func (gc *StackGraphicContext) Translate(tx, ty float64) {
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gc.current.Tr.Translate(tx, ty)
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}
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// Scale scales a transform.
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func (gc *StackGraphicContext) Scale(sx, sy float64) {
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gc.current.Tr.Scale(sx, sy)
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}
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// SetStrokeColor sets the stroke color.
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func (gc *StackGraphicContext) SetStrokeColor(c color.Color) {
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gc.current.StrokeColor = c
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}
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// SetFillColor sets the fill color.
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func (gc *StackGraphicContext) SetFillColor(c color.Color) {
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gc.current.FillColor = c
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}
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// SetFillRule sets the fill rule.
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func (gc *StackGraphicContext) SetFillRule(f FillRule) {
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gc.current.FillRule = f
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}
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// SetLineWidth sets the line width.
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func (gc *StackGraphicContext) SetLineWidth(lineWidth float64) {
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gc.current.LineWidth = lineWidth
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}
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// SetLineCap sets the line cap.
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func (gc *StackGraphicContext) SetLineCap(cap LineCap) {
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gc.current.Cap = cap
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}
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// SetLineJoin sets the line join.
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func (gc *StackGraphicContext) SetLineJoin(join LineJoin) {
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gc.current.Join = join
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}
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// SetLineDash sets the line dash.
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func (gc *StackGraphicContext) SetLineDash(dash []float64, dashOffset float64) {
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gc.current.Dash = dash
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gc.current.DashOffset = dashOffset
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}
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// SetFontSize sets the font size.
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func (gc *StackGraphicContext) SetFontSize(fontSizePoints float64) {
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gc.current.FontSizePoints = fontSizePoints
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}
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// GetFontSize gets the font size.
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func (gc *StackGraphicContext) GetFontSize() float64 {
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return gc.current.FontSizePoints
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}
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// SetFont sets the current font.
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func (gc *StackGraphicContext) SetFont(f *truetype.Font) {
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gc.current.Font = f
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}
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// GetFont returns the font.
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func (gc *StackGraphicContext) GetFont() *truetype.Font {
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return gc.current.Font
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}
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// BeginPath starts a new path.
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func (gc *StackGraphicContext) BeginPath() {
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gc.current.Path.Clear()
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}
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// IsEmpty returns if the path is empty.
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func (gc *StackGraphicContext) IsEmpty() bool {
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return gc.current.Path.IsEmpty()
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}
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// LastPoint returns the last point on the path.
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func (gc *StackGraphicContext) LastPoint() (x float64, y float64) {
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return gc.current.Path.LastPoint()
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}
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// MoveTo moves the cursor for a path.
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func (gc *StackGraphicContext) MoveTo(x, y float64) {
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gc.current.Path.MoveTo(x, y)
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}
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// LineTo draws a line.
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func (gc *StackGraphicContext) LineTo(x, y float64) {
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gc.current.Path.LineTo(x, y)
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}
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// QuadCurveTo draws a quad curve.
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func (gc *StackGraphicContext) QuadCurveTo(cx, cy, x, y float64) {
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gc.current.Path.QuadCurveTo(cx, cy, x, y)
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}
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// CubicCurveTo draws a cubic curve.
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func (gc *StackGraphicContext) CubicCurveTo(cx1, cy1, cx2, cy2, x, y float64) {
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gc.current.Path.CubicCurveTo(cx1, cy1, cx2, cy2, x, y)
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}
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// ArcTo draws an arc.
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func (gc *StackGraphicContext) ArcTo(cx, cy, rx, ry, startAngle, delta float64) {
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gc.current.Path.ArcTo(cx, cy, rx, ry, startAngle, delta)
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}
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// Close closes a path.
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func (gc *StackGraphicContext) Close() {
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gc.current.Path.Close()
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}
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// Save pushes a context onto the stack.
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func (gc *StackGraphicContext) Save() {
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context := new(ContextStack)
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context.FontSizePoints = gc.current.FontSizePoints
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context.Font = gc.current.Font
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context.LineWidth = gc.current.LineWidth
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context.StrokeColor = gc.current.StrokeColor
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context.FillColor = gc.current.FillColor
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context.FillRule = gc.current.FillRule
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context.Dash = gc.current.Dash
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context.DashOffset = gc.current.DashOffset
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context.Cap = gc.current.Cap
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context.Join = gc.current.Join
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context.Path = gc.current.Path.Copy()
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context.Font = gc.current.Font
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context.Scale = gc.current.Scale
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copy(context.Tr[:], gc.current.Tr[:])
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context.Previous = gc.current
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gc.current = context
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}
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// Restore restores the previous context.
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func (gc *StackGraphicContext) Restore() {
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if gc.current.Previous != nil {
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oldContext := gc.current
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gc.current = gc.current.Previous
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oldContext.Previous = nil
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}
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}
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