Adding upstream version 0.13.1.
Signed-off-by: Daniel Baumann <daniel@debian.org>
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qa/utils.py
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99
qa/utils.py
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# pylint: disable=bad-option-value,unidiomatic-typecheck,undefined-variable,no-else-return
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import platform
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import sys
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import os
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import locale
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########################################################################################################################
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# PLATFORM_IS_WINDOWS
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def platform_is_windows():
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return "windows" in platform.system().lower()
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PLATFORM_IS_WINDOWS = platform_is_windows()
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########################################################################################################################
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# USE_SH_LIB
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# Determine whether to use the `sh` library
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# On windows we won't want to use the sh library since it's not supported - instead we'll use our own shell module.
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# However, we want to be able to overwrite this behavior for testing using the GITLINT_QA_USE_SH_LIB env var.
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def use_sh_library():
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gitlint_use_sh_lib_env = os.environ.get('GITLINT_QA_USE_SH_LIB', None)
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if gitlint_use_sh_lib_env:
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return gitlint_use_sh_lib_env == "1"
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return not PLATFORM_IS_WINDOWS
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USE_SH_LIB = use_sh_library()
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########################################################################################################################
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# DEFAULT_ENCODING
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def getpreferredencoding():
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""" Modified version of local.getpreferredencoding() that takes into account LC_ALL, LC_CTYPE, LANG env vars
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on windows and falls back to UTF-8. """
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default_encoding = locale.getpreferredencoding() or "UTF-8"
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# On Windows, we mimic git/linux by trying to read the LC_ALL, LC_CTYPE, LANG env vars manually
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# (on Linux/MacOS the `getpreferredencoding()` call will take care of this).
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# We fallback to UTF-8
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if PLATFORM_IS_WINDOWS:
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default_encoding = "UTF-8"
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for env_var in ["LC_ALL", "LC_CTYPE", "LANG"]:
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encoding = os.environ.get(env_var, False)
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if encoding:
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# Support dotted (C.UTF-8) and non-dotted (C or UTF-8) charsets:
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# If encoding contains a dot: split and use second part, otherwise use everything
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dot_index = encoding.find(".")
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if dot_index != -1:
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default_encoding = encoding[dot_index + 1:]
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else:
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default_encoding = encoding
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break
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return default_encoding
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DEFAULT_ENCODING = getpreferredencoding()
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########################################################################################################################
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# Unicode utility functions
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def ustr(obj):
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""" Python 2 and 3 utility method that converts an obj to unicode in python 2 and to a str object in python 3"""
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if sys.version_info[0] == 2:
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# If we are getting a string, then do an explicit decode
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# else, just call the unicode method of the object
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if type(obj) in [str, basestring]: # pragma: no cover # noqa
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return unicode(obj, DEFAULT_ENCODING) # pragma: no cover # noqa
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else:
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return unicode(obj) # pragma: no cover # noqa
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else:
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if type(obj) in [bytes]:
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return obj.decode(DEFAULT_ENCODING)
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else:
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return str(obj)
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def sstr(obj):
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""" Python 2 and 3 utility method that converts an obj to a DEFAULT_ENCODING encoded string in python 2
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and to unicode in python 3.
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Especially useful for implementing __str__ methods in python 2: http://stackoverflow.com/a/1307210/381010"""
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if sys.version_info[0] == 2:
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# For lists in python2, remove unicode string representation characters.
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# i.e. ensure lists are printed as ['a', 'b'] and not [u'a', u'b']
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if type(obj) in [list]:
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return [sstr(item) for item in obj] # pragma: no cover # noqa
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return unicode(obj).encode(DEFAULT_ENCODING) # pragma: no cover # noqa
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else:
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return obj # pragma: no cover
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########################################################################################################################
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