Merging upstream version 20231210.
Signed-off-by: Daniel Baumann <daniel@debian.org>
This commit is contained in:
parent
18ff17dcf8
commit
9657f2cada
273 changed files with 25892 additions and 8304 deletions
619
extensions/45/vertical-workspaces/lib/windowPreview.js
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619
extensions/45/vertical-workspaces/lib/windowPreview.js
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/**
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* V-Shell (Vertical Workspaces)
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* windowPreview.js
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*
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* @author GdH <G-dH@github.com>
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* @copyright 2022 - 2023
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* @license GPL-3.0
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*
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*/
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'use strict';
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import GLib from 'gi://GLib';
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import Clutter from 'gi://Clutter';
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import St from 'gi://St';
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import Meta from 'gi://Meta';
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import Shell from 'gi://Shell';
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import Pango from 'gi://Pango';
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import Graphene from 'gi://Graphene';
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import Atk from 'gi://Atk';
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import * as Main from 'resource:///org/gnome/shell/ui/main.js';
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import * as DND from 'resource:///org/gnome/shell/ui/dnd.js';
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import * as OverviewControls from 'resource:///org/gnome/shell/ui/overviewControls.js';
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import * as WindowPreview from 'resource:///org/gnome/shell/ui/windowPreview.js';
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let Me;
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let opt;
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const WINDOW_SCALE_TIME = 200;
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const WINDOW_ACTIVE_SIZE_INC = 5;
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const WINDOW_OVERLAY_FADE_TIME = 200;
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const WINDOW_DND_SIZE = 256;
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const DRAGGING_WINDOW_OPACITY = 100;
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const ControlsState = OverviewControls.ControlsState;
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export const WindowPreviewModule = class {
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constructor(me) {
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Me = me;
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opt = Me.opt;
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this._firstActivation = true;
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this.moduleEnabled = false;
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this._overrides = null;
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}
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cleanGlobals() {
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Me = null;
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opt = null;
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}
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update(reset) {
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this.moduleEnabled = opt.get('windowPreviewModule');
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const conflict = false;
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reset = reset || !this.moduleEnabled || conflict;
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// don't touch the original code if module disabled
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if (reset && !this._firstActivation) {
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this._disableModule();
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} else if (!reset) {
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this._firstActivation = false;
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this._activateModule();
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}
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if (reset && this._firstActivation)
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console.debug(' WindowPreviewModule - Keeping untouched');
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}
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_activateModule() {
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if (!this._overrides)
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this._overrides = new Me.Util.Overrides();
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this._overrides.addOverride('WindowPreview', WindowPreview.WindowPreview.prototype, WindowPreviewCommon);
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// A shorter timeout allows user to quickly cancel the selection by leaving the preview with the mouse pointer
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// if (opt.ALWAYS_ACTIVATE_SELECTED_WINDOW)
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// WindowPreview.WINDOW_OVERLAY_IDLE_HIDE_TIMEOUT = 150; // incompatible
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console.debug(' WindowPreviewModule - Activated');
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}
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_disableModule() {
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// If WindowPreview._init was injected by another extension (like Burn My Windows)
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// which enables/disables before V-Shell
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// don't restore the original if it's not injected,
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// because it would restore injected _init and recursion would freeze GS when extensions are enabled again.
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// This can happen when all extension re-enabled, not only when screen is locked/unlocked
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// If _init doesn't include "fn.apply(this, args)" when reset === true, some extension already restored the original
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const skipReset = WindowPreview.WindowPreview.prototype._init.toString().includes('fn.apply(this, args)');
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if (this._overrides && skipReset) {
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// skip restoring original _init()
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this._overrides['_init'] = null;
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}
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if (this._overrides)
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this._overrides.removeAll();
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this._overrides = null;
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console.debug(' WindowPreviewModule - Disabled');
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}
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};
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const WindowPreviewCommon = {
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_init(metaWindow, workspace, overviewAdjustment) {
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this.metaWindow = metaWindow;
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this.metaWindow._delegate = this;
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this._windowActor = metaWindow.get_compositor_private();
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this._workspace = workspace;
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this._overviewAdjustment = overviewAdjustment;
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const ICON_SIZE = opt.WIN_PREVIEW_ICON_SIZE;
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const ICON_OVERLAP = 0.7;
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Shell.WindowPreview.prototype._init.bind(this)({
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reactive: true,
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can_focus: true,
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accessible_role: Atk.Role.PUSH_BUTTON,
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offscreen_redirect: Clutter.OffscreenRedirect.AUTOMATIC_FOR_OPACITY,
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});
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const windowContainer = new Clutter.Actor({
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pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
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});
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this.window_container = windowContainer;
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windowContainer.connect('notify::scale-x',
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() => this._adjustOverlayOffsets());
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// gjs currently can't handle setting an actors layout manager during
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// the initialization of the actor if that layout manager keeps track
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// of its container, so set the layout manager after creating the
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// container
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windowContainer.layout_manager = new Shell.WindowPreviewLayout();
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this.add_child(windowContainer);
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this._addWindow(metaWindow);
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this._delegate = this;
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this._stackAbove = null;
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this._cachedBoundingBox = {
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x: windowContainer.layout_manager.bounding_box.x1,
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y: windowContainer.layout_manager.bounding_box.y1,
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width: windowContainer.layout_manager.bounding_box.get_width(),
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height: windowContainer.layout_manager.bounding_box.get_height(),
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};
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windowContainer.layout_manager.connect(
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'notify::bounding-box', layout => {
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this._cachedBoundingBox = {
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x: layout.bounding_box.x1,
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y: layout.bounding_box.y1,
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width: layout.bounding_box.get_width(),
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height: layout.bounding_box.get_height(),
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};
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// A bounding box of 0x0 means all windows were removed
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if (layout.bounding_box.get_area() > 0)
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this.emit('size-changed');
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});
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this._windowActor.connectObject('destroy', () => this.destroy(), this);
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this._updateAttachedDialogs();
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let clickAction = new Clutter.ClickAction();
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clickAction.connect('clicked', act => {
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const button = act.get_button();
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if (button === Clutter.BUTTON_SECONDARY) {
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if (opt.WIN_PREVIEW_SEC_BTN_ACTION === 1) {
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this._closeWinAction();
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return Clutter.EVENT_STOP;
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} else if (opt.WIN_PREVIEW_SEC_BTN_ACTION === 2) {
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this._searchAppWindowsAction();
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return Clutter.EVENT_STOP;
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} else if (opt.WIN_PREVIEW_SEC_BTN_ACTION === 3 && opt.WINDOW_THUMBNAIL_ENABLED) {
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this._removeLaters();
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Me.Modules.winTmbModule.createThumbnail(metaWindow);
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return Clutter.EVENT_STOP;
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}
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} else if (button === Clutter.BUTTON_MIDDLE) {
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if (opt.WIN_PREVIEW_MID_BTN_ACTION === 1) {
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this._closeWinAction();
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return Clutter.EVENT_STOP;
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} else if (opt.WIN_PREVIEW_MID_BTN_ACTION === 2) {
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this._searchAppWindowsAction();
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return Clutter.EVENT_STOP;
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} else if (opt.WIN_PREVIEW_SEC_BTN_ACTION === 3 && opt.WINDOW_THUMBNAIL_ENABLED) {
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this._removeLaters();
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Me.Modules.winTmbModule.createThumbnail(metaWindow);
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return Clutter.EVENT_STOP;
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}
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}
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return this._activate();
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});
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if (this._onLongPress) {
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clickAction.connect('long-press', this._onLongPress.bind(this));
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} else {
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clickAction.connect('long-press', (action, actor, state) => {
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if (state === Clutter.LongPressState.ACTIVATE)
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this.showOverlay(true);
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return true;
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});
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}
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this.connect('destroy', this._onDestroy.bind(this));
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this._draggable = DND.makeDraggable(this, {
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restoreOnSuccess: true,
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manualMode: !!this._onLongPress,
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dragActorMaxSize: WINDOW_DND_SIZE,
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dragActorOpacity: DRAGGING_WINDOW_OPACITY,
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});
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// _draggable.addClickAction is new in GS45
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if (this._draggable.addClickAction)
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this._draggable.addClickAction(clickAction);
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else
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this.add_action(clickAction);
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this._draggable.connect('drag-begin', this._onDragBegin.bind(this));
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this._draggable.connect('drag-cancelled', this._onDragCancelled.bind(this));
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this._draggable.connect('drag-end', this._onDragEnd.bind(this));
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this.inDrag = false;
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this._selected = false;
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this._overlayEnabled = true;
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this._overlayShown = false;
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this._closeRequested = false;
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this._idleHideOverlayId = 0;
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const tracker = Shell.WindowTracker.get_default();
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const app = tracker.get_window_app(this.metaWindow);
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this._icon = app.create_icon_texture(ICON_SIZE);
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this._icon.add_style_class_name('icon-dropshadow');
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this._icon.set({
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reactive: true,
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pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
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});
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this._icon.add_constraint(new Clutter.BindConstraint({
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source: windowContainer,
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coordinate: Clutter.BindCoordinate.POSITION,
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}));
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this._icon.add_constraint(new Clutter.AlignConstraint({
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source: windowContainer,
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align_axis: Clutter.AlignAxis.X_AXIS,
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factor: 0.5,
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}));
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this._icon.add_constraint(new Clutter.AlignConstraint({
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source: windowContainer,
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align_axis: Clutter.AlignAxis.Y_AXIS,
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pivot_point: new Graphene.Point({ x: -1, y: ICON_OVERLAP }),
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factor: 1,
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}));
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if (opt.WINDOW_ICON_CLICK_ACTION) {
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const iconClickAction = new Clutter.ClickAction();
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iconClickAction.connect('clicked', act => {
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if (act.get_button() === Clutter.BUTTON_PRIMARY) {
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if (opt.WINDOW_ICON_CLICK_ACTION === 1) {
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this._searchAppWindowsAction();
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return Clutter.EVENT_STOP;
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} else if (opt.WINDOW_ICON_CLICK_ACTION === 2 && opt.WINDOW_THUMBNAIL_ENABLED) {
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this._removeLaters();
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Me.Modules.winTmbModule.createThumbnail(metaWindow);
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return Clutter.EVENT_STOP;
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}
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} /* else if (act.get_button() === Clutter.BUTTON_SECONDARY) {
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return Clutter.EVENT_STOP;
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}*/
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return Clutter.EVENT_PROPAGATE;
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});
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this._icon.add_action(iconClickAction);
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}
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const { scaleFactor } = St.ThemeContext.get_for_stage(global.stage);
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this._title = new St.Label({
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visible: false,
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style_class: 'window-caption',
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text: this._getCaption(),
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reactive: true,
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});
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this._title.clutter_text.single_line_mode = true;
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this._title.add_constraint(new Clutter.BindConstraint({
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source: windowContainer,
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coordinate: Clutter.BindCoordinate.X,
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}));
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let offset;
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if (opt.WIN_TITLES_POSITION < 2) {
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// we cannot get proper title height before it gets to the stage, so 35 is estimated height + spacing
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offset = -scaleFactor * (ICON_SIZE * ICON_OVERLAP + 35);
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} else {
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offset = scaleFactor * (ICON_SIZE * (1 - ICON_OVERLAP) + 4);
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}
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this._title.add_constraint(new Clutter.BindConstraint({
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source: windowContainer,
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coordinate: Clutter.BindCoordinate.Y,
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offset,
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}));
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this._title.add_constraint(new Clutter.AlignConstraint({
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source: windowContainer,
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align_axis: Clutter.AlignAxis.X_AXIS,
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factor: 0.5,
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}));
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this._title.add_constraint(new Clutter.AlignConstraint({
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source: windowContainer,
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align_axis: Clutter.AlignAxis.Y_AXIS,
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pivot_point: new Graphene.Point({ x: -1, y: 0 }),
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factor: 1,
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}));
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this._title.clutter_text.ellipsize = Pango.EllipsizeMode.END;
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this.label_actor = this._title;
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this.metaWindow.connectObject(
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'notify::title', () => (this._title.text = this._getCaption()),
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this);
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const layout = Meta.prefs_get_button_layout();
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this._closeButtonSide =
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layout.left_buttons.includes(Meta.ButtonFunction.CLOSE)
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? St.Side.LEFT : St.Side.RIGHT;
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this._closeButton = new St.Button({
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visible: false,
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style_class: 'window-close',
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icon_name: 'preview-close-symbolic',
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});
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this._closeButton.add_constraint(new Clutter.BindConstraint({
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source: windowContainer,
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coordinate: Clutter.BindCoordinate.POSITION,
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}));
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this._closeButton.add_constraint(new Clutter.AlignConstraint({
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source: windowContainer,
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align_axis: Clutter.AlignAxis.X_AXIS,
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pivot_point: new Graphene.Point({ x: 0.5, y: -1 }),
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factor: this._closeButtonSide === St.Side.LEFT ? 0 : 1,
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}));
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this._closeButton.add_constraint(new Clutter.AlignConstraint({
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source: windowContainer,
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align_axis: Clutter.AlignAxis.Y_AXIS,
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pivot_point: new Graphene.Point({ x: -1, y: 0.5 }),
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factor: 0,
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}));
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this._closeButton.connect('clicked', () => this._deleteAll());
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this.add_child(this._title);
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this.add_child(this._icon);
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this.add_child(this._closeButton);
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this._overviewAdjustment.connectObject(
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'notify::value', () => this._updateIconScale(), this);
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this._updateIconScale();
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this.connect('notify::realized', () => {
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if (!this.realized)
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return;
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this._title.ensure_style();
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this._icon.ensure_style();
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});
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if (ICON_SIZE < 22) {
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// disable app icon
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this._icon.hide();
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} else {
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this._updateIconScale();
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}
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// if window is created while the overview is shown, icon and title should be visible immediately
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if (Main.overview._overview._controls._stateAdjustment.value < 1) {
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this._icon.scale_x = 0;
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this._icon.scale_y = 0;
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this._title.opacity = 0;
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}
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if (opt.ALWAYS_SHOW_WIN_TITLES)
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this._title.show();
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if (opt.OVERVIEW_MODE === 1) {
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// spread windows on hover
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this._wsStateConId = this.connect('enter-event', () => {
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// don't spread windows if user don't use pointer device at this moment
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if (global.get_pointer()[0] === opt.showingPointerX || Main.overview._overview._controls._stateAdjustment.value < 1)
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return;
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opt.WORKSPACE_MODE = 1;
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const view = this._workspace.get_parent();
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view.exposeWindows(this._workspace.metaWorkspace.index());
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this.disconnect(this._wsStateConId);
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});
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}
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if (opt.OVERVIEW_MODE) {
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// show window icon and title on ws windows spread
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this._stateAdjustmentSigId = this._workspace.stateAdjustment.connect('notify::value', this._updateIconScale.bind(this));
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}
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const metaWin = this.metaWindow;
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if (opt.DASH_ISOLATE_WS && !metaWin._wsChangedConId) {
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metaWin._wsChangedConId = metaWin.connect('workspace-changed',
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() => Main.overview.dash._queueRedisplay());
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} else if (!opt.DASH_ISOLATE_WS && metaWin._wsChangedConId) {
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metaWin.disconnect(metaWin._wsChangedConId);
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}
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},
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_closeWinAction() {
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this.hide();
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this._deleteAll();
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},
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_removeLaters() {
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if (this._longPressLater) {
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const laters = global.compositor.get_laters();
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laters.remove(this._longPressLater);
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delete this._longPressLater;
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}
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},
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_searchAppWindowsAction() {
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// this action cancels long-press event and the 'long-press-cancel' event is used by the Shell to actually initiate DnD
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// so the dnd initiation needs to be removed
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this._removeLaters();
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const tracker = Shell.WindowTracker.get_default();
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const appName = tracker.get_window_app(this.metaWindow).get_name();
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Me.Util.activateSearchProvider(`${Me.WSP_PREFIX} ${appName}`);
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},
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_updateIconScale() {
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let { currentState, initialState, finalState } =
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this._overviewAdjustment.getStateTransitionParams();
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// Current state - 0 - HIDDEN, 1 - WINDOW_PICKER, 2 - APP_GRID
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const primaryMonitor = this.metaWindow.get_monitor() === global.display.get_primary_monitor();
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||||
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const visible =
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(initialState > ControlsState.HIDDEN || finalState > ControlsState.HIDDEN) &&
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!(finalState === ControlsState.APP_GRID && opt.WS_ANIMATION && primaryMonitor);
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let scale = 0;
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if (visible)
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scale = currentState >= 1 ? 1 : currentState % 1;
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if (!primaryMonitor && opt.WORKSPACE_MODE &&
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((initialState === ControlsState.WINDOW_PICKER && finalState === ControlsState.APP_GRID) ||
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||||
(initialState === ControlsState.APP_GRID && finalState === ControlsState.WINDOW_PICKER))
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)
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scale = 1;
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else if (!primaryMonitor && opt.OVERVIEW_MODE && !opt.WORKSPACE_MODE)
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scale = 0;
|
||||
/* } else if (primaryMonitor && ((initialState === ControlsState.WINDOW_PICKER && finalState === ControlsState.APP_GRID) ||
|
||||
initialState === ControlsState.APP_GRID && finalState === ControlsState.HIDDEN)) {*/
|
||||
else if (primaryMonitor && currentState > ControlsState.WINDOW_PICKER)
|
||||
scale = 0;
|
||||
|
||||
// in static workspace mode show icon and title on windows expose
|
||||
if (opt.OVERVIEW_MODE) {
|
||||
if (currentState === 1)
|
||||
scale = opt.WORKSPACE_MODE;
|
||||
else if (finalState === 1 || (finalState === 0 && !opt.WORKSPACE_MODE))
|
||||
return;
|
||||
}
|
||||
|
||||
if (!opt.WS_ANIMATION && (Main.overview._overview.controls._searchController.searchActive ||
|
||||
((initialState === ControlsState.WINDOW_PICKER && finalState === ControlsState.APP_GRID) ||
|
||||
(initialState === ControlsState.APP_GRID && finalState === ControlsState.WINDOW_PICKER)))
|
||||
)
|
||||
return;
|
||||
|
||||
// if titles are in 'always show' mode, we need to add transition between visible/invisible state
|
||||
// but the transition is quite expensive,
|
||||
// showing the titles at the end of the transition is good enough and workspace preview transition is much smoother
|
||||
if (scale === 1) {
|
||||
this._icon.set({
|
||||
scale_x: 1,
|
||||
scale_y: 1,
|
||||
});
|
||||
this._title.ease({
|
||||
duration: 100,
|
||||
opacity: 255,
|
||||
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
||||
});
|
||||
} else {
|
||||
this._title.opacity = 0;
|
||||
this._icon.set({
|
||||
scale_x: scale,
|
||||
scale_y: scale,
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
showOverlay(animate) {
|
||||
if (!this._overlayEnabled)
|
||||
return;
|
||||
|
||||
if (this._overlayShown)
|
||||
return;
|
||||
|
||||
this._overlayShown = true;
|
||||
if (opt.WIN_TITLES_POSITION === 2)
|
||||
this._restack();
|
||||
|
||||
// If we're supposed to animate and an animation in our direction
|
||||
// is already happening, let that one continue
|
||||
const ongoingTransition = this._title.get_transition('opacity');
|
||||
if (animate &&
|
||||
ongoingTransition &&
|
||||
ongoingTransition.get_interval().peek_final_value() === 255)
|
||||
return;
|
||||
|
||||
const toShow = this._windowCanClose() && opt.SHOW_CLOSE_BUTTON
|
||||
? [this._closeButton]
|
||||
: [];
|
||||
|
||||
if (!opt.ALWAYS_SHOW_WIN_TITLES)
|
||||
toShow.push(this._title);
|
||||
|
||||
|
||||
toShow.forEach(a => {
|
||||
a.opacity = 0;
|
||||
a.show();
|
||||
a.ease({
|
||||
opacity: 255,
|
||||
duration: animate ? WINDOW_OVERLAY_FADE_TIME : 0,
|
||||
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
||||
});
|
||||
});
|
||||
|
||||
const [width, height] = this.window_container.get_size();
|
||||
const { scaleFactor } = St.ThemeContext.get_for_stage(global.stage);
|
||||
const activeExtraSize = WINDOW_ACTIVE_SIZE_INC * 2 * scaleFactor;
|
||||
const origSize = Math.max(width, height);
|
||||
const scale = (origSize + activeExtraSize) / origSize;
|
||||
|
||||
this.window_container.ease({
|
||||
scale_x: scale,
|
||||
scale_y: scale,
|
||||
duration: animate ? WINDOW_SCALE_TIME : 0,
|
||||
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
||||
});
|
||||
|
||||
this.emit('show-chrome');
|
||||
},
|
||||
|
||||
hideOverlay(animate) {
|
||||
if (!this._overlayShown)
|
||||
return;
|
||||
this._overlayShown = false;
|
||||
|
||||
if (opt.ALWAYS_ACTIVATE_SELECTED_WINDOW && Main.overview._overview.controls._stateAdjustment.value < 1)
|
||||
this._activateSelected = true;
|
||||
|
||||
|
||||
if (opt.WIN_TITLES_POSITION === 2)
|
||||
this._restack();
|
||||
|
||||
// If we're supposed to animate and an animation in our direction
|
||||
// is already happening, let that one continue
|
||||
const ongoingTransition = this._title.get_transition('opacity');
|
||||
if (animate &&
|
||||
ongoingTransition &&
|
||||
ongoingTransition.get_interval().peek_final_value() === 0)
|
||||
return;
|
||||
|
||||
const toHide = [this._closeButton];
|
||||
|
||||
if (!opt.ALWAYS_SHOW_WIN_TITLES)
|
||||
toHide.push(this._title);
|
||||
|
||||
toHide.forEach(a => {
|
||||
a.opacity = 255;
|
||||
a.ease({
|
||||
opacity: 0,
|
||||
duration: animate ? WINDOW_OVERLAY_FADE_TIME : 0,
|
||||
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
||||
onComplete: () => a.hide(),
|
||||
});
|
||||
});
|
||||
|
||||
if (this.window_container) {
|
||||
this.window_container.ease({
|
||||
scale_x: 1,
|
||||
scale_y: 1,
|
||||
duration: animate ? WINDOW_SCALE_TIME : 0,
|
||||
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
_onDestroy() {
|
||||
if (this._activateSelected)
|
||||
this._activate();
|
||||
|
||||
this.metaWindow._delegate = null;
|
||||
this._delegate = null;
|
||||
this._destroyed = true;
|
||||
|
||||
if (this._longPressLater) {
|
||||
const laters = global.compositor.get_laters();
|
||||
laters.remove(this._longPressLater);
|
||||
delete this._longPressLater;
|
||||
}
|
||||
|
||||
if (this._idleHideOverlayId > 0) {
|
||||
GLib.source_remove(this._idleHideOverlayId);
|
||||
this._idleHideOverlayId = 0;
|
||||
}
|
||||
|
||||
if (this.inDrag) {
|
||||
this.emit('drag-end');
|
||||
this.inDrag = false;
|
||||
}
|
||||
|
||||
if (this._stateAdjustmentSigId)
|
||||
this._workspace.stateAdjustment.disconnect(this._stateAdjustmentSigId);
|
||||
},
|
||||
};
|
Loading…
Add table
Add a link
Reference in a new issue