Adding upstream version 0.0~git20250501.71edba4.
Signed-off-by: Daniel Baumann <daniel@debian.org>
This commit is contained in:
parent
c6ff472a6d
commit
c8085bda34
87 changed files with 24009 additions and 0 deletions
948
activity.go
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948
activity.go
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package activitypub
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import (
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"bytes"
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"encoding/gob"
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"fmt"
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"io"
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"reflect"
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"strings"
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"time"
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"github.com/valyala/fastjson"
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)
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// Activity Types
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const (
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AcceptType ActivityVocabularyType = "Accept"
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AddType ActivityVocabularyType = "Add"
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AnnounceType ActivityVocabularyType = "Announce"
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ArriveType ActivityVocabularyType = "Arrive"
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BlockType ActivityVocabularyType = "Block"
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CreateType ActivityVocabularyType = "Create"
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DeleteType ActivityVocabularyType = "Delete"
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DislikeType ActivityVocabularyType = "Dislike"
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FlagType ActivityVocabularyType = "Flag"
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FollowType ActivityVocabularyType = "Follow"
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IgnoreType ActivityVocabularyType = "Ignore"
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InviteType ActivityVocabularyType = "Invite"
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JoinType ActivityVocabularyType = "Join"
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LeaveType ActivityVocabularyType = "Leave"
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LikeType ActivityVocabularyType = "Like"
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ListenType ActivityVocabularyType = "Listen"
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MoveType ActivityVocabularyType = "Move"
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OfferType ActivityVocabularyType = "Offer"
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QuestionType ActivityVocabularyType = "Question"
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RejectType ActivityVocabularyType = "Reject"
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ReadType ActivityVocabularyType = "Read"
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RemoveType ActivityVocabularyType = "Remove"
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TentativeRejectType ActivityVocabularyType = "TentativeReject"
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TentativeAcceptType ActivityVocabularyType = "TentativeAccept"
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TravelType ActivityVocabularyType = "Travel"
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UndoType ActivityVocabularyType = "Undo"
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UpdateType ActivityVocabularyType = "Update"
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ViewType ActivityVocabularyType = "View"
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)
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func (a ActivityVocabularyTypes) Contains(typ ActivityVocabularyType) bool {
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for _, v := range a {
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if strings.EqualFold(string(v), string(typ)) {
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return true
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}
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}
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return false
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}
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// ContentManagementActivityTypes use case primarily deals with activities that involve the creation, modification or
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// deletion of content.
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//
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// https://www.w3.org/TR/activitystreams-vocabulary/#motivations-crud
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//
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// This includes, for instance, activities such as "John created a new note", "Sally updated an article", and
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// "Joe deleted the photo".
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var ContentManagementActivityTypes = ActivityVocabularyTypes{
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CreateType,
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DeleteType,
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UpdateType,
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}
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// CollectionManagementActivityTypes use case primarily deals with activities involving the management of content within
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// collections.
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//
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// https://www.w3.org/TR/activitystreams-vocabulary/#motivations-collection
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//
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// Examples of collections include things like folders, albums, friend lists, etc.
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// This includes, for instance, activities such as "Sally added a file to Folder A", "John moved the file from Folder A
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// to Folder B", etc.
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var CollectionManagementActivityTypes = ActivityVocabularyTypes{
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AddType,
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MoveType,
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RemoveType,
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}
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// ReactionsActivityTypes use case primarily deals with reactions to content.
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//
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// https://www.w3.org/TR/activitystreams-vocabulary/#motivations-reactions
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//
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// This can include activities such as liking or disliking content, ignoring updates, flagging content as being
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// inappropriate, accepting or rejecting objects, etc.
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var ReactionsActivityTypes = ActivityVocabularyTypes{
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AcceptType,
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BlockType,
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DislikeType,
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FlagType,
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IgnoreType,
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LikeType,
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RejectType,
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TentativeAcceptType,
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TentativeRejectType,
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}
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// EventRSVPActivityTypes use case primarily deals with invitations to events and RSVP type responses.
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//
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// https://www.w3.org/TR/activitystreams-vocabulary/#motivations-rsvp
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var EventRSVPActivityTypes = ActivityVocabularyTypes{
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AcceptType,
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IgnoreType,
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InviteType,
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RejectType,
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TentativeAcceptType,
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TentativeRejectType,
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}
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// GroupManagementActivityTypes use case primarily deals with management of groups.
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//
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// https://www.w3.org/TR/activitystreams-vocabulary/#motivations-group
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//
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// It can include, for instance, activities such as "John added Sally to Group A", "Sally joined Group A",
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// "Joe left Group A", etc.
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var GroupManagementActivityTypes = ActivityVocabularyTypes{
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AddType,
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JoinType,
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LeaveType,
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RemoveType,
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}
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// ContentExperienceActivityTypes use case primarily deals with describing activities involving listening to, reading,
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// or viewing content.
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//
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// https://www.w3.org/TR/activitystreams-vocabulary/#motivations-experience
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//
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// For instance, "Sally read the article", "Joe listened to the song".
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var ContentExperienceActivityTypes = ActivityVocabularyTypes{
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ListenType,
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ReadType,
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ViewType,
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}
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// GeoSocialEventsActivityTypes use case primarily deals with activities involving geo-tagging type activities.
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//
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// https://www.w3.org/TR/activitystreams-vocabulary/#motivations-geo
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//
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// For instance, it can include activities such as "Joe arrived at work", "Sally left work", and
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// "John is travel from home to work".
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var GeoSocialEventsActivityTypes = ActivityVocabularyTypes{
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ArriveType,
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LeaveType,
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TravelType,
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}
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// NotificationActivityTypes use case primarily deals with calling attention to particular objects or notifications.
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//
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// https://www.w3.org/TR/activitystreams-vocabulary/#motivations-notification
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var NotificationActivityTypes = ActivityVocabularyTypes{
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AnnounceType,
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}
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// QuestionActivityTypes use case primarily deals with representing inquiries of any type.
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//
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// https://www.w3.org/TR/activitystreams-vocabulary/#motivations-questions
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//
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// See 5.4 Representing Questions for more information.
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// https://www.w3.org/TR/activitystreams-vocabulary/#questions
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var QuestionActivityTypes = ActivityVocabularyTypes{
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QuestionType,
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}
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// RelationshipManagementActivityTypes use case primarily deals with representing activities involving the management of
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// interpersonal and social relationships
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//
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// https://www.w3.org/TR/activitystreams-vocabulary/#motivations-relationships
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//
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// (e.g. friend requests, management of social network, etc). See 5.2 Representing Relationships Between Entities
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// for more information.
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// https://www.w3.org/TR/activitystreams-vocabulary/#connections
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var RelationshipManagementActivityTypes = ActivityVocabularyTypes{
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AcceptType,
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AddType,
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BlockType,
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CreateType,
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DeleteType,
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FollowType,
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IgnoreType,
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InviteType,
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RejectType,
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}
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// NegatingActivityTypes use case primarily deals with the ability to redact previously completed activities.
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//
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// https://www.w3.org/TR/activitystreams-vocabulary/#motivations-undo
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//
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// See 5.5 Inverse Activities and "Undo" for more information.
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// https://www.w3.org/TR/activitystreams-vocabulary/#inverse
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var NegatingActivityTypes = ActivityVocabularyTypes{
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UndoType,
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}
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// OffersActivityTypes use case deals with activities involving offering one object to another.
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//
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// https://www.w3.org/TR/activitystreams-vocabulary/#motivations-offers
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//
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// It can include, for instance, activities such as "Company A is offering a discount on purchase of Product Z to Sally",
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// "Sally is offering to add a File to Folder A", etc.
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var OffersActivityTypes = ActivityVocabularyTypes{
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OfferType,
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}
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var IntransitiveActivityTypes = ActivityVocabularyTypes{
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ArriveType,
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TravelType,
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QuestionType,
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}
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var ActivityTypes = ActivityVocabularyTypes{
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AcceptType,
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AddType,
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AnnounceType,
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BlockType,
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CreateType,
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DeleteType,
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DislikeType,
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FlagType,
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FollowType,
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IgnoreType,
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InviteType,
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JoinType,
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LeaveType,
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LikeType,
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ListenType,
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MoveType,
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OfferType,
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RejectType,
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ReadType,
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RemoveType,
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TentativeRejectType,
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TentativeAcceptType,
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UndoType,
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UpdateType,
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ViewType,
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}
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// HasRecipients is an interface implemented by activities to return their audience
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// for further propagation
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//
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// Please take care to the fact that the de-duplication functionality requires a pointer receiver
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// therefore a valid Item interface that wraps around an Object struct, can not be type asserted
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// to HasRecipients.
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type HasRecipients interface {
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// Recipients is a method that should do a recipients de-duplication step and then return
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// the remaining recipients.
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Recipients() ItemCollection
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// Clean is a method that removes BCC/Bto recipients in preparation for public consumption of
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// the Object.
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Clean()
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}
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type Activities interface {
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Activity
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}
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// Activity is a subtype of Object that describes some form of action that may happen,
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// is currently happening, or has already happened.
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// The Activity type itself serves as an abstract base type for all types of activities.
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// It is important to note that the Activity type itself does not carry any specific semantics
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// about the kind of action being taken.
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type Activity struct {
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// ID provides the globally unique identifier for anActivity Pub Object or Link.
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ID ID `jsonld:"id,omitempty"`
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// Type identifies the Activity Pub Object or Link type. Multiple values may be specified.
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Type ActivityVocabularyType `jsonld:"type,omitempty"`
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// Name a simple, human-readable, plain-text name for the object.
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// HTML markup MUST NOT be included. The name MAY be expressed using multiple language-tagged values.
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Name NaturalLanguageValues `jsonld:"name,omitempty,collapsible"`
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// Attachment identifies a resource attached or related to an object that potentially requires special handling.
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// The intent is to provide a model that is at least semantically similar to attachments in email.
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Attachment Item `jsonld:"attachment,omitempty"`
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// AttributedTo identifies one or more entities to which this object is attributed. The attributed entities might not be Actors.
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// For instance, an object might be attributed to the completion of another activity.
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AttributedTo Item `jsonld:"attributedTo,omitempty"`
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// Audience identifies one or more entities that represent the total population of entities
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// for which the object can considered to be relevant.
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Audience ItemCollection `jsonld:"audience,omitempty"`
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// Content or textual representation of the Activity Pub Object encoded as a JSON string.
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// By default, the value of content is HTML.
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// The mediaType property can be used in the object to indicate a different content type.
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// (The content MAY be expressed using multiple language-tagged values.)
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Content NaturalLanguageValues `jsonld:"content,omitempty,collapsible"`
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// Context identifies the context within which the object exists or an activity was performed.
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// The notion of "context" used is intentionally vague.
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// The intended function is to serve as a means of grouping objects and activities that share a
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// common originating context or purpose. An example could be all activities relating to a common project or event.
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Context Item `jsonld:"context,omitempty"`
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// MediaType when used on an Object, identifies the MIME media type of the value of the content property.
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// If not specified, the content property is assumed to contain text/html content.
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MediaType MimeType `jsonld:"mediaType,omitempty"`
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// EndTime the date and time describing the actual or expected ending time of the object.
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// When used with an Activity object, for instance, the endTime property specifies the moment
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// the activity concluded or is expected to conclude.
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EndTime time.Time `jsonld:"endTime,omitempty"`
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// Generator identifies the entity (e.g. an application) that generated the object.
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Generator Item `jsonld:"generator,omitempty"`
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// Icon indicates an entity that describes an icon for this object.
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// The image should have an aspect ratio of one (horizontal) to one (vertical)
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// and should be suitable for presentation at a small size.
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Icon Item `jsonld:"icon,omitempty"`
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// Image indicates an entity that describes an image for this object.
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// Unlike the icon property, there are no aspect ratio or display size limitations assumed.
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Image Item `jsonld:"image,omitempty"`
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// InReplyTo indicates one or more entities for which this object is considered a response.
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InReplyTo Item `jsonld:"inReplyTo,omitempty"`
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// Location indicates one or more physical or logical locations associated with the object.
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Location Item `jsonld:"location,omitempty"`
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// Preview identifies an entity that provides a preview of this object.
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Preview Item `jsonld:"preview,omitempty"`
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// Published the date and time at which the object was published
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Published time.Time `jsonld:"published,omitempty"`
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// Replies identifies a Collection containing objects considered to be responses to this object.
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Replies Item `jsonld:"replies,omitempty"`
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// StartTime the date and time describing the actual or expected starting time of the object.
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// When used with an Activity object, for instance, the startTime property specifies
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// the moment the activity began or is scheduled to begin.
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StartTime time.Time `jsonld:"startTime,omitempty"`
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// Summary a natural language summarization of the object encoded as HTML.
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// *Multiple language tagged summaries may be provided.)
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Summary NaturalLanguageValues `jsonld:"summary,omitempty,collapsible"`
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// Tag one or more "tags" that have been associated with an objects. A tag can be any kind of Activity Pub Object.
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// The key difference between attachment and tag is that the former implies association by inclusion,
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// while the latter implies associated by reference.
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Tag ItemCollection `jsonld:"tag,omitempty"`
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// Updated the date and time at which the object was updated
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Updated time.Time `jsonld:"updated,omitempty"`
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// URL identifies one or more links to representations of the object
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URL Item `jsonld:"url,omitempty"`
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// To identifies an entity considered to be part of the public primary audience of an Activity Pub Object
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To ItemCollection `jsonld:"to,omitempty"`
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// Bto identifies anActivity Pub Object that is part of the private primary audience of this Activity Pub Object.
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Bto ItemCollection `jsonld:"bto,omitempty"`
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// CC identifies anActivity Pub Object that is part of the public secondary audience of this Activity Pub Object.
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CC ItemCollection `jsonld:"cc,omitempty"`
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// BCC identifies one or more Objects that are part of the private secondary audience of this Activity Pub Object.
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BCC ItemCollection `jsonld:"bcc,omitempty"`
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// Duration when the object describes a time-bound resource, such as an audio or video, a meeting, etc,
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// the duration property indicates the object's approximate duration.
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// The value must be expressed as an xsd:duration as defined by [ xmlschema11-2],
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// section 3.3.6 (e.g. a period of 5 seconds is represented as "PT5S").
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Duration time.Duration `jsonld:"duration,omitempty"`
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// This is a list of all Like activities with this object as the object property, added as a side effect.
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// The likes collection MUST be either an OrderedCollection or a Collection and MAY be filtered on privileges
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// of an authenticated user or as appropriate when no authentication is given.
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Likes Item `jsonld:"likes,omitempty"`
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// This is a list of all Announce activities with this object as the object property, added as a side effect.
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// The shares collection MUST be either an OrderedCollection or a Collection and MAY be filtered on privileges
|
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// of an authenticated user or as appropriate when no authentication is given.
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Shares Item `jsonld:"shares,omitempty"`
|
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// Source property is intended to convey some sort of source from which the content markup was derived,
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// as a form of provenance, or to support future editing by clients.
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// In general, clients do the conversion from source to content, not the other way around.
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Source Source `jsonld:"source,omitempty"`
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// CanReceiveActivities describes one or more entities that either performed or are expected to perform the activity.
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// Any single activity can have multiple actors. The actor may be specified using an indirect Link.
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Actor Item `jsonld:"actor,omitempty"`
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// Target describes the indirect object, or target, of the activity.
|
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// The precise meaning of the target is largely dependent on the type of action being described
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// but will often be the object of the English preposition "to".
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// For instance, in the activity "John added a movie to his wishlist",
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// the target of the activity is John's wishlist. An activity can have more than one target.
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Target Item `jsonld:"target,omitempty"`
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// Result describes the result of the activity. For instance, if a particular action results in the creation
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// of a new resource, the result property can be used to describe that new resource.
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Result Item `jsonld:"result,omitempty"`
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// Origin describes an indirect object of the activity from which the activity is directed.
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// The precise meaning of the origin is the object of the English preposition "from".
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// For instance, in the activity "John moved an item to List B from List A", the origin of the activity is "List A".
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Origin Item `jsonld:"origin,omitempty"`
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// Instrument identifies one or more objects used (or to be used) in the completion of an Activity.
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Instrument Item `jsonld:"instrument,omitempty"`
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// Object When used within an Activity, describes the direct object of the activity.
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// For instance, in the activity "John added a movie to his wishlist",
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// the object of the activity is the movie added.
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// When used within a Relationship describes the entity to which the subject is related.
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Object Item `jsonld:"object,omitempty"`
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}
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// GetType returns the ActivityVocabulary type of the current Activity
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func (a Activity) GetType() ActivityVocabularyType {
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return a.Type
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}
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// IsLink returns false for Activity objects
|
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func (a Activity) IsLink() bool {
|
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return false
|
||||
}
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||||
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||||
// GetID returns the ID corresponding to the Activity object
|
||||
func (a Activity) GetID() ID {
|
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return a.ID
|
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}
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||||
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||||
// GetLink returns the IRI corresponding to the Activity object
|
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func (a Activity) GetLink() IRI {
|
||||
return IRI(a.ID)
|
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}
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||||
|
||||
// IsObject returns true for Activity objects
|
||||
func (a Activity) IsObject() bool {
|
||||
return true
|
||||
}
|
||||
|
||||
// IsCollection returns false for Activity objects
|
||||
func (a Activity) IsCollection() bool {
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return false
|
||||
}
|
||||
|
||||
func removeFromCollection(col ItemCollection, items ...Item) ItemCollection {
|
||||
result := make(ItemCollection, 0)
|
||||
if len(items) == 0 {
|
||||
return col
|
||||
}
|
||||
for _, ob := range col {
|
||||
found := false
|
||||
for _, it := range items {
|
||||
if ob.GetID().Equals(it.GetID(), false) {
|
||||
found = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
result = append(result, ob)
|
||||
}
|
||||
}
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||||
return result
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||||
}
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||||
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func removeFromAudience(a *Activity, items ...Item) error {
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if a.To != nil {
|
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a.To = removeFromCollection(a.To, items...)
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}
|
||||
if a.Bto != nil {
|
||||
a.Bto = removeFromCollection(a.Bto, items...)
|
||||
}
|
||||
if a.CC != nil {
|
||||
a.CC = removeFromCollection(a.CC, items...)
|
||||
}
|
||||
if a.BCC != nil {
|
||||
a.BCC = removeFromCollection(a.BCC, items...)
|
||||
}
|
||||
if a.Audience != nil {
|
||||
a.Audience = removeFromCollection(a.Audience, items...)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// Recipients performs recipient de-duplication on the Activity's To, Bto, CC and BCC properties
|
||||
func (a *Activity) Recipients() ItemCollection {
|
||||
var alwaysRemove ItemCollection
|
||||
if a.GetType() == BlockType && a.Object != nil {
|
||||
alwaysRemove = append(alwaysRemove, a.Object)
|
||||
}
|
||||
if len(alwaysRemove) > 0 {
|
||||
_ = removeFromAudience(a, alwaysRemove...)
|
||||
}
|
||||
aud := a.Audience
|
||||
return ItemCollectionDeduplication(&a.To, &a.CC, &a.Bto, &a.BCC, &aud)
|
||||
}
|
||||
|
||||
// CleanRecipients checks if the "it" Item has recipients and cleans them if it does
|
||||
func CleanRecipients(it Item) Item {
|
||||
if IsNil(it) {
|
||||
return nil
|
||||
}
|
||||
if s, ok := it.(HasRecipients); ok {
|
||||
s.Clean()
|
||||
}
|
||||
return it
|
||||
}
|
||||
|
||||
// Clean removes Bto and BCC properties
|
||||
func (a *Activity) Clean() {
|
||||
_ = OnObject(a, func(o *Object) error {
|
||||
o.Clean()
|
||||
return nil
|
||||
})
|
||||
CleanRecipients(a.Object)
|
||||
CleanRecipients(a.Actor)
|
||||
CleanRecipients(a.Target)
|
||||
}
|
||||
|
||||
type (
|
||||
// Accept indicates that the actor accepts the object. The target property can be used in certain circumstances to indicate
|
||||
// the context into which the object has been accepted.
|
||||
Accept = Activity
|
||||
|
||||
// Add indicates that the actor has added the object to the target. If the target property is not explicitly specified,
|
||||
// the target would need to be determined implicitly by context.
|
||||
// The origin can be used to identify the context from which the object originated.
|
||||
Add = Activity
|
||||
|
||||
// Announce indicates that the actor is calling the target's attention the object.
|
||||
// The origin typically has no defined meaning.
|
||||
Announce = Activity
|
||||
|
||||
// Block indicates that the actor is blocking the object. Blocking is a stronger form of Ignore.
|
||||
// The typical use is to support social systems that allow one user to block activities or content of other users.
|
||||
// The target and origin typically have no defined meaning.
|
||||
Block = Ignore
|
||||
|
||||
// Create indicates that the actor has created the object.
|
||||
Create = Activity
|
||||
|
||||
// Delete indicates that the actor has deleted the object.
|
||||
// If specified, the origin indicates the context from which the object was deleted.
|
||||
Delete = Activity
|
||||
|
||||
// Dislike indicates that the actor dislikes the object.
|
||||
Dislike = Activity
|
||||
|
||||
// Flag indicates that the actor is "flagging" the object.
|
||||
// Flagging is defined in the sense common to many social platforms as reporting content as being
|
||||
// inappropriate for any number of reasons.
|
||||
Flag = Activity
|
||||
|
||||
// Follow indicates that the actor is "following" the object. Following is defined in the sense typically used within
|
||||
// Social systems in which the actor is interested in any activity performed by or on the object.
|
||||
// The target and origin typically have no defined meaning.
|
||||
Follow = Activity
|
||||
|
||||
// Ignore indicates that the actor is ignoring the object. The target and origin typically have no defined meaning.
|
||||
Ignore = Activity
|
||||
|
||||
// Invite is a specialization of Offer in which the actor is extending an invitation for the object to the target.
|
||||
Invite = Offer
|
||||
|
||||
// Join indicates that the actor has joined the object. The target and origin typically have no defined meaning.
|
||||
Join = Activity
|
||||
|
||||
// Leave indicates that the actor has left the object. The target and origin typically have no meaning.
|
||||
Leave = Activity
|
||||
|
||||
// Like indicates that the actor likes, recommends or endorses the object.
|
||||
// The target and origin typically have no defined meaning.
|
||||
Like = Activity
|
||||
|
||||
// Listen inherits all properties from Activity.
|
||||
Listen = Activity
|
||||
|
||||
// Move indicates that the actor has moved object from origin to target.
|
||||
// If the origin or target are not specified, either can be determined by context.
|
||||
Move = Activity
|
||||
|
||||
// Offer indicates that the actor is offering the object.
|
||||
// If specified, the target indicates the entity to which the object is being offered.
|
||||
Offer = Activity
|
||||
|
||||
// Reject indicates that the actor is rejecting the object. The target and origin typically have no defined meaning.
|
||||
Reject = Activity
|
||||
|
||||
// Read indicates that the actor has read the object.
|
||||
Read = Activity
|
||||
|
||||
// Remove indicates that the actor is removing the object. If specified,
|
||||
// the origin indicates the context from which the object is being removed.
|
||||
Remove = Activity
|
||||
|
||||
// TentativeReject is a specialization of Reject in which the rejection is considered tentative.
|
||||
TentativeReject = Reject
|
||||
|
||||
// TentativeAccept is a specialization of Accept indicating that the acceptance is tentative.
|
||||
TentativeAccept = Accept
|
||||
|
||||
// Undo indicates that the actor is undoing the object. In most cases, the object will be an Activity describing
|
||||
// some previously performed action (for instance, a person may have previously "liked" an article but,
|
||||
// for whatever reason, might choose to undo that like at some later point in time).
|
||||
// The target and origin typically have no defined meaning.
|
||||
Undo = Activity
|
||||
|
||||
// Update indicates that the actor has updated the object. Note, however, that this vocabulary does not define a mechanism
|
||||
// for describing the actual set of modifications made to object.
|
||||
// The target and origin typically have no defined meaning.
|
||||
Update = Activity
|
||||
|
||||
// View indicates that the actor has viewed the object.
|
||||
View = Activity
|
||||
)
|
||||
|
||||
// AcceptNew initializes an Accept activity
|
||||
func AcceptNew(id ID, ob Item) *Accept {
|
||||
a := ActivityNew(id, AcceptType, ob)
|
||||
o := Accept(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// AddNew initializes an Add activity
|
||||
func AddNew(id ID, ob, trgt Item) *Add {
|
||||
a := ActivityNew(id, AddType, ob)
|
||||
o := Add(*a)
|
||||
o.Target = trgt
|
||||
return &o
|
||||
}
|
||||
|
||||
// AnnounceNew initializes an Announce activity
|
||||
func AnnounceNew(id ID, ob Item) *Announce {
|
||||
a := ActivityNew(id, AnnounceType, ob)
|
||||
o := Announce(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// BlockNew initializes a Block activity
|
||||
func BlockNew(id ID, ob Item) *Block {
|
||||
a := ActivityNew(id, BlockType, ob)
|
||||
o := Block(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// CreateNew initializes a Create activity
|
||||
func CreateNew(id ID, ob Item) *Create {
|
||||
a := ActivityNew(id, CreateType, ob)
|
||||
o := Create(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// DeleteNew initializes a Delete activity
|
||||
func DeleteNew(id ID, ob Item) *Delete {
|
||||
a := ActivityNew(id, DeleteType, ob)
|
||||
o := Delete(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// DislikeNew initializes a Dislike activity
|
||||
func DislikeNew(id ID, ob Item) *Dislike {
|
||||
a := ActivityNew(id, DislikeType, ob)
|
||||
o := Dislike(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// FlagNew initializes a Flag activity
|
||||
func FlagNew(id ID, ob Item) *Flag {
|
||||
a := ActivityNew(id, FlagType, ob)
|
||||
o := Flag(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// FollowNew initializes a Follow activity
|
||||
func FollowNew(id ID, ob Item) *Follow {
|
||||
a := ActivityNew(id, FollowType, ob)
|
||||
o := Follow(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// IgnoreNew initializes an Ignore activity
|
||||
func IgnoreNew(id ID, ob Item) *Ignore {
|
||||
a := ActivityNew(id, IgnoreType, ob)
|
||||
o := Ignore(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// InviteNew initializes an Invite activity
|
||||
func InviteNew(id ID, ob Item) *Invite {
|
||||
a := ActivityNew(id, InviteType, ob)
|
||||
o := Invite(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// JoinNew initializes a Join activity
|
||||
func JoinNew(id ID, ob Item) *Join {
|
||||
a := ActivityNew(id, JoinType, ob)
|
||||
o := Join(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// LeaveNew initializes a Leave activity
|
||||
func LeaveNew(id ID, ob Item) *Leave {
|
||||
a := ActivityNew(id, LeaveType, ob)
|
||||
o := Leave(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// LikeNew initializes a Like activity
|
||||
func LikeNew(id ID, ob Item) *Like {
|
||||
a := ActivityNew(id, LikeType, ob)
|
||||
o := Like(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// ListenNew initializes a Listen activity
|
||||
func ListenNew(id ID, ob Item) *Listen {
|
||||
a := ActivityNew(id, ListenType, ob)
|
||||
o := Listen(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// MoveNew initializes a Move activity
|
||||
func MoveNew(id ID, ob Item) *Move {
|
||||
a := ActivityNew(id, MoveType, ob)
|
||||
o := Move(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// OfferNew initializes an Offer activity
|
||||
func OfferNew(id ID, ob Item) *Offer {
|
||||
a := ActivityNew(id, OfferType, ob)
|
||||
o := Offer(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// RejectNew initializes a Reject activity
|
||||
func RejectNew(id ID, ob Item) *Reject {
|
||||
a := ActivityNew(id, RejectType, ob)
|
||||
o := Reject(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// ReadNew initializes a Read activity
|
||||
func ReadNew(id ID, ob Item) *Read {
|
||||
a := ActivityNew(id, ReadType, ob)
|
||||
o := Read(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// RemoveNew initializes a Remove activity
|
||||
func RemoveNew(id ID, ob, trgt Item) *Remove {
|
||||
a := ActivityNew(id, RemoveType, ob)
|
||||
o := Remove(*a)
|
||||
o.Target = trgt
|
||||
return &o
|
||||
}
|
||||
|
||||
// TentativeRejectNew initializes a TentativeReject activity
|
||||
func TentativeRejectNew(id ID, ob Item) *TentativeReject {
|
||||
a := ActivityNew(id, TentativeRejectType, ob)
|
||||
o := TentativeReject(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// TentativeAcceptNew initializes a TentativeAccept activity
|
||||
func TentativeAcceptNew(id ID, ob Item) *TentativeAccept {
|
||||
a := ActivityNew(id, TentativeAcceptType, ob)
|
||||
o := TentativeAccept(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// UndoNew initializes an Undo activity
|
||||
func UndoNew(id ID, ob Item) *Undo {
|
||||
a := ActivityNew(id, UndoType, ob)
|
||||
o := Undo(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// UpdateNew initializes an Update activity
|
||||
func UpdateNew(id ID, ob Item) *Update {
|
||||
a := ActivityNew(id, UpdateType, ob)
|
||||
u := Update(*a)
|
||||
return &u
|
||||
}
|
||||
|
||||
// ViewNew initializes a View activity
|
||||
func ViewNew(id ID, ob Item) *View {
|
||||
a := ActivityNew(id, ViewType, ob)
|
||||
o := View(*a)
|
||||
return &o
|
||||
}
|
||||
|
||||
// ActivityNew initializes a basic activity
|
||||
func ActivityNew(id ID, typ ActivityVocabularyType, ob Item) *Activity {
|
||||
if !ActivityTypes.Contains(typ) {
|
||||
typ = ActivityType
|
||||
}
|
||||
a := Activity{ID: id, Type: typ}
|
||||
a.Name = NaturalLanguageValuesNew()
|
||||
a.Content = NaturalLanguageValuesNew()
|
||||
|
||||
a.Object = ob
|
||||
|
||||
return &a
|
||||
}
|
||||
|
||||
// UnmarshalJSON decodes an incoming JSON document into the receiver object.
|
||||
func (a *Activity) UnmarshalJSON(data []byte) error {
|
||||
p := fastjson.Parser{}
|
||||
val, err := p.ParseBytes(data)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return JSONLoadActivity(val, a)
|
||||
}
|
||||
|
||||
func fmtActivityProps(w io.Writer) func(*Activity) error {
|
||||
return func(a *Activity) error {
|
||||
if !IsNil(a.Object) {
|
||||
_, _ = fmt.Fprintf(w, " object: %s", a.Object)
|
||||
}
|
||||
return OnIntransitiveActivity(a, fmtIntransitiveActivityProps(w))
|
||||
}
|
||||
}
|
||||
|
||||
func (a Activity) Format(s fmt.State, verb rune) {
|
||||
switch verb {
|
||||
case 's':
|
||||
if a.Type != "" && a.ID != "" {
|
||||
_, _ = fmt.Fprintf(s, "%T[%s]( %s )", a, a.Type, a.ID)
|
||||
} else if a.ID != "" {
|
||||
_, _ = fmt.Fprintf(s, "%T( %s )", a, a.ID)
|
||||
} else {
|
||||
_, _ = fmt.Fprintf(s, "%T[%p]", a, &a)
|
||||
}
|
||||
case 'v':
|
||||
_, _ = fmt.Fprintf(s, "%T[%s] {", a, a.Type)
|
||||
fmtActivityProps(s)(&a)
|
||||
_, _ = io.WriteString(s, " }")
|
||||
}
|
||||
}
|
||||
|
||||
// ToActivity
|
||||
func ToActivity(it Item) (*Activity, error) {
|
||||
switch i := it.(type) {
|
||||
case *Activity:
|
||||
return i, nil
|
||||
case Activity:
|
||||
return &i, nil
|
||||
default:
|
||||
// NOTE(marius): this is an ugly way of dealing with the interface conversion error: types from different scopes
|
||||
typ := reflect.TypeOf(new(Activity))
|
||||
if reflect.TypeOf(it).ConvertibleTo(typ) {
|
||||
if i, ok := reflect.ValueOf(it).Convert(typ).Interface().(*Activity); ok {
|
||||
return i, nil
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil, ErrorInvalidType[Activity](it)
|
||||
}
|
||||
|
||||
// MarshalJSON encodes the receiver object to a JSON document.
|
||||
func (a Activity) MarshalJSON() ([]byte, error) {
|
||||
b := make([]byte, 0)
|
||||
JSONWrite(&b, '{')
|
||||
|
||||
if !JSONWriteActivityValue(&b, a) {
|
||||
return nil, nil
|
||||
}
|
||||
JSONWrite(&b, '}')
|
||||
return b, nil
|
||||
}
|
||||
|
||||
// UnmarshalBinary implements the encoding.BinaryUnmarshaler interface.
|
||||
func (a *Activity) UnmarshalBinary(data []byte) error {
|
||||
return a.GobDecode(data)
|
||||
}
|
||||
|
||||
// MarshalBinary implements the encoding.BinaryMarshaler interface.
|
||||
func (a Activity) MarshalBinary() ([]byte, error) {
|
||||
return a.GobEncode()
|
||||
}
|
||||
|
||||
func mapIntransitiveActivityProperties(mm map[string][]byte, a *IntransitiveActivity) (hasData bool, err error) {
|
||||
err = OnObject(a, func(o *Object) error {
|
||||
hasData, err = mapObjectProperties(mm, o)
|
||||
return err
|
||||
})
|
||||
if a.Actor != nil {
|
||||
if mm["actor"], err = gobEncodeItem(a.Actor); err != nil {
|
||||
return hasData, err
|
||||
}
|
||||
hasData = true
|
||||
}
|
||||
if a.Target != nil {
|
||||
if mm["target"], err = gobEncodeItem(a.Target); err != nil {
|
||||
return hasData, err
|
||||
}
|
||||
hasData = true
|
||||
}
|
||||
if a.Result != nil {
|
||||
if mm["result"], err = gobEncodeItem(a.Result); err != nil {
|
||||
return hasData, err
|
||||
}
|
||||
hasData = true
|
||||
}
|
||||
if a.Instrument != nil {
|
||||
if mm["instrument"], err = gobEncodeItem(a.Instrument); err != nil {
|
||||
return hasData, err
|
||||
}
|
||||
hasData = true
|
||||
}
|
||||
return hasData, err
|
||||
}
|
||||
|
||||
func mapActivityProperties(mm map[string][]byte, a *Activity) (hasData bool, err error) {
|
||||
err = OnIntransitiveActivity(a, func(a *IntransitiveActivity) error {
|
||||
hasData, err = mapIntransitiveActivityProperties(mm, a)
|
||||
return err
|
||||
})
|
||||
if a.Object != nil {
|
||||
if mm["object"], err = gobEncodeItem(a.Object); err != nil {
|
||||
return hasData, err
|
||||
}
|
||||
hasData = true
|
||||
}
|
||||
return hasData, err
|
||||
}
|
||||
|
||||
// GobEncode
|
||||
func (a Activity) GobEncode() ([]byte, error) {
|
||||
mm := make(map[string][]byte)
|
||||
hasData, err := mapActivityProperties(mm, &a)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if !hasData {
|
||||
return []byte{}, nil
|
||||
}
|
||||
bb := bytes.Buffer{}
|
||||
g := gob.NewEncoder(&bb)
|
||||
if err := g.Encode(mm); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return bb.Bytes(), nil
|
||||
}
|
||||
|
||||
// GobDecode
|
||||
func (a *Activity) GobDecode(data []byte) error {
|
||||
if len(data) == 0 {
|
||||
return nil
|
||||
}
|
||||
mm, err := gobDecodeObjectAsMap(data)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return unmapActivityProperties(mm, a)
|
||||
}
|
||||
|
||||
// Equals verifies if our receiver Object is equals with the "with" Object
|
||||
func (a Activity) Equals(with Item) bool {
|
||||
result := true
|
||||
err := OnActivity(with, func(w *Activity) error {
|
||||
_ = OnIntransitiveActivity(a, func(oi *IntransitiveActivity) error {
|
||||
result = oi.Equals(w)
|
||||
return nil
|
||||
})
|
||||
if w.Object != nil {
|
||||
if !ItemsEqual(a.Object, w.Object) {
|
||||
result = false
|
||||
return nil
|
||||
}
|
||||
}
|
||||
return nil
|
||||
})
|
||||
if err != nil {
|
||||
result = false
|
||||
}
|
||||
return result
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue