Adding upstream version 0.0~git20250520.a1d9079+dfsg.
Signed-off-by: Daniel Baumann <daniel@debian.org>
This commit is contained in:
parent
590ac7ff5f
commit
20149b7f3a
456 changed files with 70406 additions and 0 deletions
89
internal/sdkpath/sdkpath.go
Normal file
89
internal/sdkpath/sdkpath.go
Normal file
|
@ -0,0 +1,89 @@
|
|||
// Copyright 2022 The Go Authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
// Package sdkpath provides functions for locating the Android SDK.
|
||||
// These functions respect the ANDROID_HOME environment variable, and
|
||||
// otherwise use the default SDK location.
|
||||
package sdkpath
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"runtime"
|
||||
"strconv"
|
||||
"strings"
|
||||
)
|
||||
|
||||
// AndroidHome returns the absolute path of the selected Android SDK,
|
||||
// if one can be found.
|
||||
func AndroidHome() (string, error) {
|
||||
androidHome := os.Getenv("ANDROID_HOME")
|
||||
if androidHome == "" {
|
||||
home, err := os.UserHomeDir()
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
switch runtime.GOOS {
|
||||
case "windows":
|
||||
// See https://android.googlesource.com/platform/tools/adt/idea/+/85b4bfb7a10ad858a30ffa4003085b54f9424087/native/installer/win/setup_android_studio.nsi#100
|
||||
androidHome = filepath.Join(home, "AppData", "Local", "Android", "sdk")
|
||||
case "darwin":
|
||||
// See https://android.googlesource.com/platform/tools/asuite/+/67e0cd9604379e9663df57f16a318d76423c0aa8/aidegen/lib/ide_util.py#88
|
||||
androidHome = filepath.Join(home, "Library", "Android", "sdk")
|
||||
default: // Linux, BSDs, etc.
|
||||
// See LINUX_ANDROID_SDK_PATH in ide_util.py above.
|
||||
androidHome = filepath.Join(home, "Android", "Sdk")
|
||||
}
|
||||
}
|
||||
if info, err := os.Stat(androidHome); err != nil {
|
||||
return "", fmt.Errorf("%w; Android SDK was not found at %s", err, androidHome)
|
||||
} else if !info.IsDir() {
|
||||
return "", fmt.Errorf("%s is not a directory", androidHome)
|
||||
}
|
||||
return androidHome, nil
|
||||
}
|
||||
|
||||
// AndroidAPIPath returns an android SDK platform directory within the configured SDK.
|
||||
// If there are multiple platforms that satisfy the minimum version requirement,
|
||||
// AndroidAPIPath returns the latest one among them.
|
||||
func AndroidAPIPath(api int) (string, error) {
|
||||
sdk, err := AndroidHome()
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
sdkDir, err := os.Open(filepath.Join(sdk, "platforms"))
|
||||
if err != nil {
|
||||
return "", fmt.Errorf("failed to find android SDK platform: %w", err)
|
||||
}
|
||||
defer sdkDir.Close()
|
||||
fis, err := sdkDir.Readdir(-1)
|
||||
if err != nil {
|
||||
return "", fmt.Errorf("failed to find android SDK platform (API level: %d): %w", api, err)
|
||||
}
|
||||
|
||||
var apiPath string
|
||||
var apiVer int
|
||||
for _, fi := range fis {
|
||||
name := fi.Name()
|
||||
if !strings.HasPrefix(name, "android-") {
|
||||
continue
|
||||
}
|
||||
n, err := strconv.Atoi(name[len("android-"):])
|
||||
if err != nil || n < api {
|
||||
continue
|
||||
}
|
||||
p := filepath.Join(sdkDir.Name(), name)
|
||||
_, err = os.Stat(filepath.Join(p, "android.jar"))
|
||||
if err == nil && apiVer < n {
|
||||
apiPath = p
|
||||
apiVer = n
|
||||
}
|
||||
}
|
||||
if apiVer == 0 {
|
||||
return "", fmt.Errorf("failed to find android SDK platform (API level: %d) in %s",
|
||||
api, sdkDir.Name())
|
||||
}
|
||||
return apiPath, nil
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue