Updating vertical-workspaces to version 28 [891a8df].
Signed-off-by: Daniel Baumann <daniel@debian.org>
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49 changed files with 10937 additions and 3948 deletions
217
extensions/vertical-workspaces/lib/windowManager.js
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217
extensions/vertical-workspaces/lib/windowManager.js
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/**
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* V-Shell (Vertical Workspaces)
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* windowManager.js
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*
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* @author GdH <G-dH@github.com>
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* @copyright 2022 - 2023
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* @license GPL-3.0
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*
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*/
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'use strict';
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const { GObject, Clutter, Meta } = imports.gi;
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const Main = imports.ui.main;
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const WindowManager = imports.ui.windowManager;
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const Me = imports.misc.extensionUtils.getCurrentExtension();
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const _Util = Me.imports.lib.util;
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let _overrides;
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const MINIMIZE_WINDOW_ANIMATION_TIME = WindowManager.MINIMIZE_WINDOW_ANIMATION_TIME;
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const MINIMIZE_WINDOW_ANIMATION_MODE = WindowManager.MINIMIZE_WINDOW_ANIMATION_MODE;
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let opt;
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let _firstRun = true;
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function update(reset = false) {
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opt = Me.imports.lib.settings.opt;
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const moduleEnabled = opt.get('windowManagerModule', true);
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reset = reset || !moduleEnabled;
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// don't even touch this module if disabled
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if (_firstRun && reset)
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return;
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_firstRun = false;
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if (_overrides)
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_overrides.removeAll();
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_replaceMinimizeFunction(reset);
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if (reset) {
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_overrides = null;
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opt = null;
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return;
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}
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_overrides = new _Util.Overrides();
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_overrides.addOverride('WindowManager', WindowManager.WindowManager.prototype, WindowManagerCommon);
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}
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// ------------- Fix and adapt minimize/unminimize animations --------------------------------------
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let _originalMinimizeSigId;
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let _minimizeSigId;
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let _originalUnminimizeSigId;
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let _unminimizeSigId;
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function _replaceMinimizeFunction(reset = false) {
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if (reset) {
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Main.wm._shellwm.disconnect(_minimizeSigId);
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_minimizeSigId = 0;
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Main.wm._shellwm.unblock_signal_handler(_originalMinimizeSigId);
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_originalMinimizeSigId = 0;
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Main.wm._shellwm.disconnect(_unminimizeSigId);
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_unminimizeSigId = 0;
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Main.wm._shellwm.unblock_signal_handler(_originalUnminimizeSigId);
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_originalUnminimizeSigId = 0;
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} else if (!_minimizeSigId) {
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_originalMinimizeSigId = GObject.signal_handler_find(Main.wm._shellwm, { signalId: 'minimize' });
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if (_originalMinimizeSigId) {
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Main.wm._shellwm.block_signal_handler(_originalMinimizeSigId);
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_minimizeSigId = Main.wm._shellwm.connect('minimize', WindowManagerCommon._minimizeWindow.bind(Main.wm));
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}
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_originalUnminimizeSigId = GObject.signal_handler_find(Main.wm._shellwm, { signalId: 'unminimize' });
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if (_originalUnminimizeSigId) {
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Main.wm._shellwm.block_signal_handler(_originalUnminimizeSigId);
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_unminimizeSigId = Main.wm._shellwm.connect('unminimize', WindowManagerCommon._unminimizeWindow.bind(Main.wm));
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}
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}
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}
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// fix for mainstream bug - fullscreen windows should minimize using opacity transition
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// but its being applied directly on window actor and that doesn't work
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// anyway, animation is better, even if the Activities button is not visible...
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// and also add support for bottom position of the panel
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const WindowManagerCommon = {
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_minimizeWindow(shellwm, actor) {
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const types = [
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Meta.WindowType.NORMAL,
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Meta.WindowType.MODAL_DIALOG,
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Meta.WindowType.DIALOG,
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];
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if (!this._shouldAnimateActor(actor, types)) {
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shellwm.completed_minimize(actor);
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return;
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}
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actor.set_scale(1.0, 1.0);
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this._minimizing.add(actor);
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/* if (actor.meta_window.is_monitor_sized()) {
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actor.get_first_child().ease({
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opacity: 0,
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duration: MINIMIZE_WINDOW_ANIMATION_TIME,
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mode: MINIMIZE_WINDOW_ANIMATION_MODE,
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onStopped: () => this._minimizeWindowDone(shellwm, actor),
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});
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} else { */
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let xDest, yDest, xScale, yScale;
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let [success, geom] = actor.meta_window.get_icon_geometry();
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if (success) {
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xDest = geom.x;
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yDest = geom.y;
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xScale = geom.width / actor.width;
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yScale = geom.height / actor.height;
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} else {
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let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
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if (!monitor) {
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this._minimizeWindowDone();
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return;
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}
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xDest = monitor.x;
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yDest = opt.PANEL_POSITION_TOP ? monitor.y : monitor.y + monitor.height;
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if (Clutter.get_default_text_direction() === Clutter.TextDirection.RTL)
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xDest += monitor.width;
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xScale = 0;
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yScale = 0;
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}
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actor.ease({
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scale_x: xScale,
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scale_y: yScale,
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x: xDest,
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y: yDest,
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duration: MINIMIZE_WINDOW_ANIMATION_TIME,
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mode: MINIMIZE_WINDOW_ANIMATION_MODE,
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onStopped: () => this._minimizeWindowDone(shellwm, actor),
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});
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// }
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},
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_minimizeWindowDone(shellwm, actor) {
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if (this._minimizing.delete(actor)) {
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actor.remove_all_transitions();
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actor.set_scale(1.0, 1.0);
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actor.get_first_child().set_opacity(255);
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actor.set_pivot_point(0, 0);
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shellwm.completed_minimize(actor);
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}
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},
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_unminimizeWindow(shellwm, actor) {
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const types = [
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Meta.WindowType.NORMAL,
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Meta.WindowType.MODAL_DIALOG,
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Meta.WindowType.DIALOG,
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];
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if (!this._shouldAnimateActor(actor, types)) {
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shellwm.completed_unminimize(actor);
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return;
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}
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this._unminimizing.add(actor);
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/* if (false/* actor.meta_window.is_monitor_sized()) {
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actor.opacity = 0;
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actor.set_scale(1.0, 1.0);
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actor.ease({
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opacity: 255,
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duration: MINIMIZE_WINDOW_ANIMATION_TIME,
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mode: MINIMIZE_WINDOW_ANIMATION_MODE,
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onStopped: () => this._unminimizeWindowDone(shellwm, actor),
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});
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} else { */
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let [success, geom] = actor.meta_window.get_icon_geometry();
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if (success) {
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actor.set_position(geom.x, geom.y);
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actor.set_scale(geom.width / actor.width,
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geom.height / actor.height);
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} else {
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let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
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if (!monitor) {
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actor.show();
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this._unminimizeWindowDone();
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return;
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}
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actor.set_position(monitor.x, opt.PANEL_POSITION_TOP ? monitor.y : monitor.y + monitor.height);
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if (Clutter.get_default_text_direction() === Clutter.TextDirection.RTL)
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actor.x += monitor.width;
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actor.set_scale(0, 0);
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}
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let rect = actor.meta_window.get_buffer_rect();
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let [xDest, yDest] = [rect.x, rect.y];
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actor.show();
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actor.ease({
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scale_x: 1,
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scale_y: 1,
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x: xDest,
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y: yDest,
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duration: MINIMIZE_WINDOW_ANIMATION_TIME,
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mode: MINIMIZE_WINDOW_ANIMATION_MODE,
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onStopped: () => this._unminimizeWindowDone(shellwm, actor),
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});
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// }
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},
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};
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