Updating vertical-workspaces to version 28 [891a8df].
Signed-off-by: Daniel Baumann <daniel@debian.org>
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9040b41006
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49 changed files with 10937 additions and 3948 deletions
379
extensions/vertical-workspaces/lib/windowPreview.js
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379
extensions/vertical-workspaces/lib/windowPreview.js
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/**
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* V-Shell (Vertical Workspaces)
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* windowPreview.js
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*
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* @author GdH <G-dH@github.com>
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* @copyright 2022 - 2023
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* @license GPL-3.0
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*
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*/
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'use strict';
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const { Clutter, GLib, GObject, Graphene, Meta, Shell, St } = imports.gi;
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const Main = imports.ui.main;
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const WindowPreview = imports.ui.windowPreview;
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const ExtensionUtils = imports.misc.extensionUtils;
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const Me = ExtensionUtils.getCurrentExtension();
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const _Util = Me.imports.lib.util;
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const shellVersion = _Util.shellVersion;
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let _overrides;
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const WINDOW_SCALE_TIME = imports.ui.windowPreview.WINDOW_SCALE_TIME;
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const WINDOW_ACTIVE_SIZE_INC = imports.ui.windowPreview.WINDOW_ACTIVE_SIZE_INC;
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const WINDOW_OVERLAY_FADE_TIME = imports.ui.windowPreview.WINDOW_OVERLAY_FADE_TIME;
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const SEARCH_WINDOWS_PREFIX = Me.imports.lib.windowSearchProvider.prefix;
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const ControlsState = imports.ui.overviewControls.ControlsState;
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let opt;
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let _firstRun = true;
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function update(reset = false) {
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opt = Me.imports.lib.settings.opt;
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const moduleEnabled = opt.get('windowPreviewModule', true);
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reset = reset || !moduleEnabled;
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// don't even touch this module if disabled
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if (_firstRun && reset)
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return;
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_firstRun = false;
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if (_overrides)
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_overrides.removeAll();
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if (reset) {
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_overrides = null;
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opt = null;
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WindowPreview.WINDOW_OVERLAY_IDLE_HIDE_TIMEOUT = 750;
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return;
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}
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_overrides = new _Util.Overrides();
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_overrides.addOverride('WindowPreview', WindowPreview.WindowPreview.prototype, WindowPreviewCommon);
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// A shorter timeout allows user to quickly cancel the selection by leaving the preview with the mouse pointer
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if (opt.ALWAYS_ACTIVATE_SELECTED_WINDOW)
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WindowPreview.WINDOW_OVERLAY_IDLE_HIDE_TIMEOUT = 150;
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}
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const WindowPreviewCommon = {
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// injection to _init()
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after__init() {
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const ICON_OVERLAP = 0.7;
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if (opt.WIN_PREVIEW_ICON_SIZE < 64) {
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this.remove_child(this._icon);
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this._icon.destroy();
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const tracker = Shell.WindowTracker.get_default();
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const app = tracker.get_window_app(this.metaWindow);
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this._icon = app.create_icon_texture(opt.WIN_PREVIEW_ICON_SIZE);
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this._icon.add_style_class_name('icon-dropshadow');
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this._icon.set({
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reactive: true,
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pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
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});
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this._icon.add_constraint(new Clutter.BindConstraint({
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source: this.windowContainer,
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coordinate: Clutter.BindCoordinate.POSITION,
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}));
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this._icon.add_constraint(new Clutter.AlignConstraint({
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source: this.windowContainer,
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align_axis: Clutter.AlignAxis.X_AXIS,
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factor: 0.5,
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}));
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this._icon.add_constraint(new Clutter.AlignConstraint({
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source: this.windowContainer,
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align_axis: Clutter.AlignAxis.Y_AXIS,
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pivot_point: new Graphene.Point({ x: -1, y: ICON_OVERLAP }),
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factor: 1,
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}));
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this.add_child(this._icon);
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if (opt.WIN_PREVIEW_ICON_SIZE < 22) {
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// disable app icon
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this._icon.hide();
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}
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this._iconSize = opt.WIN_PREVIEW_ICON_SIZE;
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}
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const { scaleFactor } = St.ThemeContext.get_for_stage(global.stage);
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const iconOverlap = opt.WIN_PREVIEW_ICON_SIZE * ICON_OVERLAP;
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// we cannot get proper title height before it gets to the stage, so 35 is estimated height + spacing
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this._title.get_constraints()[1].offset = scaleFactor * (-iconOverlap - 35);
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this.set_child_above_sibling(this._title, null);
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// if window is created while the overview is shown, icon and title should be visible immediately
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if (Main.overview._overview._controls._stateAdjustment.value < 1) {
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this._icon.scale_x = 0;
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this._icon.scale_y = 0;
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this._title.opacity = 0;
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}
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if (opt.ALWAYS_SHOW_WIN_TITLES)
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this._title.show();
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if (opt.OVERVIEW_MODE === 1) {
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// spread windows on hover
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this._wsStateConId = this.connect('enter-event', () => {
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// don't spread windows if user don't use pointer device at this moment
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if (global.get_pointer()[0] === opt.showingPointerX || Main.overview._overview._controls._stateAdjustment.value < 1)
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return;
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const adjustment = this._workspace._background._stateAdjustment;
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opt.WORKSPACE_MODE = 1;
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_Util.exposeWindows(adjustment, false);
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this.disconnect(this._wsStateConId);
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});
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}
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if (opt.OVERVIEW_MODE) {
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// show window icon and title on ws windows spread
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this._stateAdjustmentSigId = this._workspace.stateAdjustment.connect('notify::value', this._updateIconScale.bind(this));
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}
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// replace click action with custom one
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const action = this.get_actions()[0];
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const handlerId = GObject.signal_handler_find(action, { signalId: 'clicked' });
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if (handlerId)
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action.disconnect(handlerId);
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action.connect('clicked', act => {
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const button = act.get_button();
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if (button === Clutter.BUTTON_PRIMARY) {
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this._activate();
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return Clutter.EVENT_STOP;
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} else if (button === Clutter.BUTTON_SECONDARY) {
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// this action cancels long-press event and the 'long-press-cancel' event is used by the Shell to actually initiate DnD
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// so the dnd initiation needs to be removed
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if (this._longPressLater) {
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if (shellVersion >= 44) {
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const laters = global.compositor.get_laters();
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laters.remove(this._longPressLater);
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} else {
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Meta.later_remove(this._longPressLater);
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delete this._longPressLater;
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}
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}
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const tracker = Shell.WindowTracker.get_default();
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const appName = tracker.get_window_app(this.metaWindow).get_name();
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_Util.activateSearchProvider(`${SEARCH_WINDOWS_PREFIX} ${appName}`);
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return Clutter.EVENT_STOP;
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}
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return Clutter.EVENT_PROPAGATE;
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});
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if (opt.WINDOW_ICON_CLICK_SEARCH) {
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const iconClickAction = new Clutter.ClickAction();
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iconClickAction.connect('clicked', act => {
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if (act.get_button() === Clutter.BUTTON_PRIMARY) {
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const tracker = Shell.WindowTracker.get_default();
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const appName = tracker.get_window_app(this.metaWindow).get_name();
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_Util.activateSearchProvider(`${SEARCH_WINDOWS_PREFIX} ${appName}`);
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return Clutter.EVENT_STOP;
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}
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return Clutter.EVENT_PROPAGATE;
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});
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this._icon.add_action(iconClickAction);
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}
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},
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_updateIconScale() {
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let { currentState, initialState, finalState } =
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this._overviewAdjustment.getStateTransitionParams();
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// Current state - 0 - HIDDEN, 1 - WINDOW_PICKER, 2 - APP_GRID
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const primaryMonitor = this.metaWindow.get_monitor() === global.display.get_primary_monitor();
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const visible =
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(initialState > ControlsState.HIDDEN || finalState > ControlsState.HIDDEN) &&
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!(finalState === ControlsState.APP_GRID && primaryMonitor);
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let scale = 0;
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if (visible)
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scale = currentState >= 1 ? 1 : currentState % 1;
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if (!primaryMonitor && opt.WORKSPACE_MODE &&
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((initialState === ControlsState.WINDOW_PICKER && finalState === ControlsState.APP_GRID) ||
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(initialState === ControlsState.APP_GRID && finalState === ControlsState.WINDOW_PICKER))
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)
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scale = 1;
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else if (!primaryMonitor && opt.OVERVIEW_MODE && !opt.WORKSPACE_MODE)
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scale = 0;
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/* } else if (primaryMonitor && ((initialState === ControlsState.WINDOW_PICKER && finalState === ControlsState.APP_GRID) ||
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initialState === ControlsState.APP_GRID && finalState === ControlsState.HIDDEN)) {*/
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else if (primaryMonitor && currentState > ControlsState.WINDOW_PICKER)
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scale = 0;
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// in static workspace mode show icon and title on windows expose
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if (opt.OVERVIEW_MODE) {
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if (currentState === 1)
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scale = opt.WORKSPACE_MODE;
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else if (finalState === 1 || (finalState === 0 && !opt.WORKSPACE_MODE))
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return;
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}
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if (scale === 1) {
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this._icon.ease({
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duration: 50,
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scale_x: scale,
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scale_y: scale,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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});
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this._title.ease({
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duration: 100,
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opacity: 255,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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});
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} else if (this._icon.scale_x !== 0) {
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this._icon.set({
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scale_x: 0,
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scale_y: 0,
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});
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this._title.opacity = 0;
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}
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// if titles are in 'always show' mode, we need to add transition between visible/invisible state
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// but the transition is quite expensive,
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// showing the titles at the end of the transition is good enough and workspace preview transition is much smoother
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},
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showOverlay(animate) {
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if (!this._overlayEnabled)
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return;
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if (this._overlayShown)
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return;
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this._overlayShown = true;
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if (!opt.ALWAYS_ACTIVATE_SELECTED_WINDOW)
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this._restack();
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// If we're supposed to animate and an animation in our direction
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// is already happening, let that one continue
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const ongoingTransition = this._title.get_transition('opacity');
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if (animate &&
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ongoingTransition &&
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ongoingTransition.get_interval().peek_final_value() === 255)
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return;
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const toShow = this._windowCanClose()
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? [this._closeButton]
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: [];
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if (!opt.ALWAYS_SHOW_WIN_TITLES)
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toShow.push(this._title);
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toShow.forEach(a => {
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a.opacity = 0;
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a.show();
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a.ease({
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opacity: 255,
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duration: animate ? WINDOW_OVERLAY_FADE_TIME : 0,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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});
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});
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const [width, height] = this.window_container.get_size();
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const { scaleFactor } = St.ThemeContext.get_for_stage(global.stage);
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const activeExtraSize = WINDOW_ACTIVE_SIZE_INC * 2 * scaleFactor;
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const origSize = Math.max(width, height);
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const scale = (origSize + activeExtraSize) / origSize;
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this.window_container.ease({
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scale_x: scale,
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scale_y: scale,
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duration: animate ? WINDOW_SCALE_TIME : 0,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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});
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this.emit('show-chrome');
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},
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hideOverlay(animate) {
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if (!this._overlayShown)
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return;
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this._overlayShown = false;
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if (opt.ALWAYS_ACTIVATE_SELECTED_WINDOW && Main.overview._overview.controls._stateAdjustment.value < 1) {
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this.get_parent()?.set_child_above_sibling(this, null);
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this._activateSelected = true;
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}
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if (!opt.ALWAYS_ACTIVATE_SELECTED_WINDOW)
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this._restack();
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// If we're supposed to animate and an animation in our direction
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// is already happening, let that one continue
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const ongoingTransition = this._title.get_transition('opacity');
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if (animate &&
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ongoingTransition &&
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ongoingTransition.get_interval().peek_final_value() === 0)
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return;
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const toHide = [this._closeButton];
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if (!opt.ALWAYS_SHOW_WIN_TITLES)
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toHide.push(this._title);
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toHide.forEach(a => {
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a.opacity = 255;
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a.ease({
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opacity: 0,
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duration: animate ? WINDOW_OVERLAY_FADE_TIME : 0,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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onComplete: () => a.hide(),
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});
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});
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if (this.window_container) {
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this.window_container.ease({
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scale_x: 1,
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scale_y: 1,
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duration: animate ? WINDOW_SCALE_TIME : 0,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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});
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}
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},
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_onDestroy() {
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// workaround for upstream bug - hideOverlay is called after windowPreview is destroyed, from the leave event callback
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// hiding the preview now avoids firing the post-mortem leave event
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this.hide();
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if (this._activateSelected)
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this._activate();
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this.metaWindow._delegate = null;
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this._delegate = null;
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if (this._longPressLater) {
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if (shellVersion >= 44) {
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const laters = global.compositor.get_laters();
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laters.remove(this._longPressLater);
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delete this._longPressLater;
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} else {
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Meta.later_remove(this._longPressLater);
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delete this._longPressLater;
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}
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}
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if (this._idleHideOverlayId > 0) {
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GLib.source_remove(this._idleHideOverlayId);
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this._idleHideOverlayId = 0;
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}
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if (this.inDrag) {
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this.emit('drag-end');
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this.inDrag = false;
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}
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if (this._stateAdjustmentSigId)
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this._workspace.stateAdjustment.disconnect(this._stateAdjustmentSigId);
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},
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};
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