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telegraf/plugins/inputs/minecraft/README.md
Daniel Baumann 4978089aab
Adding upstream version 1.34.4.
Signed-off-by: Daniel Baumann <daniel@debian.org>
2025-05-24 07:26:29 +02:00

2.9 KiB

Minecraft Input Plugin

This plugin collects score metrics from a Minecraft server using the RCON protocol.

Note

This plugin supports Minecraft Java Edition versions 1.11 - 1.14. When using a version earlier than 1.13, be aware that the values for some criteria has changed and need to be modified.

Telegraf v1.4.0 🏷️ server 💻 all

Global configuration options

In addition to the plugin-specific configuration settings, plugins support additional global and plugin configuration settings. These settings are used to modify metrics, tags, and field or create aliases and configure ordering, etc. See the CONFIGURATION.md for more details.

Configuration

# Collects scores from a Minecraft server's scoreboard using the RCON protocol
[[inputs.minecraft]]
  ## Address of the Minecraft server.
  # server = "localhost"

  ## Server RCON Port.
  # port = "25575"

  ## Server RCON Password.
  password = ""

  ## Uncomment to remove deprecated metric components.
  # tagdrop = ["server"]

Server Setup

Enable RCON on the Minecraft server and add the following to your server.properties file:

enable-rcon=true
rcon.password=<your password>
rcon.port=<1-65535>

Scoreboard objectives must be added using the server console for the plugin to collect. These can be added in game by players with op status, from the server console, or over an RCON connection.

When getting started pick an easy to test objective. This command will add an objective that counts the number of times a player has jumped:

/scoreboard objectives add jumps minecraft.custom:minecraft.jump

Once a player has triggered the event they will be added to the scoreboard, you can then list all players with recorded scores:

/scoreboard players list

View the current scores with a command, substituting your player name:

/scoreboard players list Etho

Metrics

  • minecraft
    • tags:
      • player
      • port (port of the server)
      • server (hostname:port, deprecated in 1.11; use source and port tags)
      • source (hostname of the server)
    • fields:
      • <objective_name> (integer, count)

Example Output

minecraft,player=notch,source=127.0.0.1,port=25575 jumps=178i 1498261397000000000
minecraft,player=dinnerbone,source=127.0.0.1,port=25575 deaths=1i,jumps=1999i,cow_kills=1i 1498261397000000000
minecraft,player=jeb,source=127.0.0.1,port=25575 d_pickaxe=1i,damage_dealt=80i,d_sword=2i,hunger=20i,health=20i,kills=1i,level=33i,jumps=264i,armor=15i 1498261397000000000